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Hello !

I'm using mainline_released source with these fixed things:

[Fix*]Dungeon core downer
[Fix*]Cube core downer
[Fix*]Command /dice disabled
[Fix*]Command /war fixed
[Fix*]PM flooder kick hack
[Fix*]SQL Injection MessengerManager::RemoveFromList
[Fix*]GetQuestFlag && CHARACTER::SetQuestFlag core downer

Let me explain you what happen: when somebody close my core(ch1) connected players do not have any trouble but if you wanna log in with another account you're sent again to login after entering login details.

Thank you !

 
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What a silly question. It's like asking: Who fucked my mother? Only she knows.


Same happens with your problem, where to we know what is in your server?
This issue can have 100 cases? Do you want to make a list of them all? Silly.

 

You do not even bother to tell if you have syserr or to receive any core dump. And you want help ?  If you want a good answer, ask a good question. I've learned so on StackOverflow.

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6 minutes ago, 127.0.0.1 said:

What a silly question. It's like asking: Who fucked my mother? Only she knows.


Same happens with your problem, where to we know what is in your server?
This issue can have 100 cases? Do you want to make a list of them all? Silly.

 

You do not even bother to tell if you have syserr or to receive any core dump. And you want help ?  If you want a good answer, ask a good question. I've learned so on StackOverflow.

You don't know who is your dad?I am feeling really sorry for you .. :/ 

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7 hours ago, DeYaN. said:

Marian , this is normal because you need wait for STOP process of the core , and after that you can login again.

And for the problem , read the game.core and syser :)

My game does not generate game.core (tried with stripped/nonstripped version).

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