Saddler
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Everything posted by Saddler
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[Question] Max item stack
Saddler replied to guy12's topic in Community Support - Questions & Answers
You need a little knowledge about c++ for do that. I already do that, but on my opinion Ymir do a crap work on Source. Maybe much workers on the same code. It's really annoying for you do that.. You will have like so many things with counts, it's a crazy thing to do. shop, move_item, buy_item, sell_item, split_item, etc etc etc... Everything is separated. Search for count with BYTE and put that on int.. Good luck. -
Replace the function from char.cpp void CHARACTER::MountVnum(DWORD vnum) with this: void CHARACTER::MountVnum(DWORD vnum) { if (m_dwMountVnum == vnum) return; m_dwMountVnum = vnum; m_dwMountTime = get_dword_time(); if (m_bIsObserver) return; m_posDest.x = m_posStart.x = GetX(); m_posDest.y = m_posStart.y = GetY(); EncodeRemovePacket(this); EncodeInsertPacket(this); ENTITY_MAP::iterator it = m_map_view.begin(); while (it != m_map_view.end()) { LPENTITY entity = (it++)->first; EncodeRemovePacket(entity); if (!m_bIsObserver) EncodeInsertPacket(entity); if (entity->IsType(ENTITY_CHARACTER)) { LPCHARACTER lpChar = (LPCHARACTER)entity; if (lpChar->IsPC() || lpChar->IsNPC() || lpChar->IsMonster()) { if (!entity->IsObserverMode()) entity->EncodeInsertPacket(this); } } else { if (!entity->IsObserverMode()) { entity->EncodeInsertPacket(this); } } } SetValidComboInterval(0); SetComboSequence(0); ComputePoints(); }
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I don't have sure of that. I just have your bug and this fixed that. Regards
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Open uicharacter.py After the imports add this: def unsigned32(n): return n & 0xFFFFFFFFL The Exp_Value and the RestExp_Value should look like this: Regards
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Hi guys, Im having a really annoying problem.. If anyone experiencing this problem please.. help. Here is a printscreen: P.S: I have armor, etc equiped but dont show equiped on inventar.. Regards..
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Kill on purgatory, azrael and devil tower
Saddler replied to yagokurt's topic in Community Support - Questions & Answers
Check the exp of monster. if equal to zero then don't work. Regards. -
BUG HP GAME 40K SOURCE NOVALINE MOVIE
Saddler replied to HA MeCa's topic in Community Support - Questions & Answers
Official have that. I tested On 34083 i pay to BlackYuko to made that for me and i fixed.. I don't explore the source for fix that but if i fix i will share. -
This has been released a long time ago on epvp. Here is the link: [Hidden Content] Regards
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FreeBSD 10.0 Vanilla Core
Saddler replied to Edward's topic in Community Support - Questions & Answers
Here is the libmd.so.5 [Hidden Content] If you are using x64 put on /usr/lib32 Regards- 7 replies
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[Searching]protection service client
Saddler replied to nichtwork's topic in Paid Support / Searching / Recruiting
I can give what you need (professional way). Send me a pm -
Nginx + wbb 4 Debian 7
Saddler replied to .StayTuned's topic in Community Support - Questions & Answers
First of all add this in fastcgi_params: fastcgi_param PATH_INFO $fastcgi_path_info; Then just follow the option on php part: -
Skills not showing right value
Saddler replied to Invictus's topic in Community Support - Questions & Answers
This is executable of balika01 published on epvp. I use that large months and i never had problems. [Hidden Content] -
Skills not showing right value
Saddler replied to Invictus's topic in Community Support - Questions & Answers
What is the problem of mounts? More id's? Mounts back when you ride? Regards -
Skills not showing right value
Saddler replied to Invictus's topic in Community Support - Questions & Answers
I know exactly your problem. I have that a long time ago. Here is your salvation: [Hidden Content] Regards -
Edit your version.cpp like this: #include <stdio.h> void WriteVersion() { #ifndef __WIN32__ FILE* fp = fopen("VERSION.txt", "w"); if (fp) { fprintf(fp, "game revision: %sn", __P4_VERSION__); fclose(fp); } #endif }
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How can i fix the experience? [SOURCE]
Saddler replied to Saddler's topic in Community Support - Questions & Answers
import ui import uiScriptLocale import app import net import dbg import snd import player import mouseModule import wndMgr import skill import playerSettingModule import quest import localeInfo import uiToolTip import constInfo import emotion import chr def unsigned32(n): return n & 0xFFFFFFFFL -
[ Dead Download Link ] New Goods NPC [ We Need You ]
Saddler replied to .InyaProduction's topic in Temporary
Amazing, thanks. -
All textures converted to DXT1 and included the textureset for all. Download textures: [Hidden Content] Download textureset: [Hidden Content] PS: Textureset just include 255 textures because it's the max. Regards.
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Jfirewall this not solve the problem. And it's 100% lazy way and bugged to solve the problems. Try this.
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I think that is not used. I searched on source and i dont found anything.
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That dust men.. You really need to clean your desktop xD
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I think you dont understand, that's ok. I use these symbols for many reasons. I don't want have work deleting nothing that's why i make the thread.