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Everything posted by callmax
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vanilla did the same thing he already did two years before, there hes name was Alessa
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change int to long for the hp
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quest user_tool begin state start begin when login begin chat("Name: "..pc.get_name) end end end
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"???" Question crash 54250 core 28249 client
callmax replied to Rumor's topic in Community Support - Questions & Answers
you should post your channel1 syserr and not your db syserr xD -
[help]metin2 client bugs
callmax replied to meta3's topic in Community Support - Questions & Answers
that has nothing to do with your gamefile -
[Requet]Launcher for novaline revision
callmax replied to florinrevine's topic in Community Support - Questions & Answers
you had only to compare the packet.h game / binaryside -
How to create a login interface? Client 40K
callmax replied to Valenza's topic in Community Support - Questions & Answers
you have to change "Locale" to LocaleInfo", than every clientinterface will work with the 40 k client -
you made such alot of new questfunctions, but no mysql function, why?
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this will creates a bug , the dungeon wouldnt have an unique mapindex, so if a player starts the dungeon and a other player also starts the dungeon, he will join to the other. d.new_jump_party works on 34k, yes
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i search a fixx for this bug since 2011
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Hey, i implemented the icerun but i can't walk on the map and this makes me fucking crazy, i dont find any problem which could exist worldeditor says nothing blocks clientsysr is empty only thing i found in the syser is this SYSERR: Jul 14 01:46:34 :: CInputLogin::Entergame: !GetMovablePosition (name Elvis 500000x400000 map 318 changed to 510600x408900) 500000 400000 are the base coordinates and 106 89 are the coordinates of my Town.txt this is the source snippet from the error which appears, i defenitly don't understand whats wrong with this fucking map, i also tried a blanco server_attr, a server_attr created by the original ymir creator this is my converted srv_attr into png
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Help "GAME" Internal_ip
callmax replied to ArKaNo96's topic in Community Support - Questions & Answers
change 192 to 999 -
Freebsd 9.2 64 Bit Lib Error !
callmax replied to BeServers's topic in Community Support - Questions & Answers
i only was able to start a selfcompiled game from a 64 bit system, if i compiled the game on the 64 bit system in a 32 bit jail -
Help "GAME" Internal_ip
callmax replied to ArKaNo96's topic in Community Support - Questions & Answers
its a pre compiled core or you compiled it by yourself in the src i fixxed it like this -
You can fix this problem with my share... i know i know, i explained the bug only for the user above me who asked @Night, look the Video, there will you see how it works
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if you do it right you could get 1000k tp
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My problem is, that i have a map, where i can't spawn mobs on some positions. I checked the map via the worldeditor, theres nothing which could block the mobs, i also tried a complete blank server_atr and a server_atr created by the original ymir atr creator, but nothing worked,
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if i wheren't on the same core as the dungeon, it would say this error , you are verily thick as a brick i think the problem is in this function if i commet the "return false;" out, it should set the lMapIndex to the private map index, but it seems to don't do that correctly At all other d.new_jump is for create a dungeon with just you = singleplayerdungeon, but the function is bugged as i see // EDIT: Fixxed, rewritten the function dungeon_new_jump, cause they was completly fucked up
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Hey, I tried to create a new dungeon via "d.new_jump(354, 8832, 9791)" but it doesn't work's, i think the function dungeon_new_jump in questlua_dungeon.cpp is broken, i looked over this function, but i can't see anything wrong, this are the syslogs, from the created dungeon, the only thing i say to this is May 29 02:42:01 :: Create Dungeon : OrginalMapindex 354 NewMapindex 680677205 May 29 02:42:01 :: PRIVATE_MAP: 3540003 created (original 354) SYSERR: May 29 02:42:01 :: WarpSet: Invalid map inedx 3540003, must be child of 105
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COMBO_HACK_DISCONNECT kick's player
callmax replied to callmax's topic in Community Support - Questions & Answers
but the strange thing is the attack speed off the player is 188, and the player gets only disconnected if he slays the monsters from the ground, with a horse or mount he don't get a disconnect -
this says my syslog Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:50 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:49 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:66 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK_DISCONNECT: Paaqi count: 11 Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:66 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:99 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:83 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:165 valid:370 atkspd:180 riding:no Does anybody know what this actually is? i think if the attackspeed is over 180, than the player gets a disconnect
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And why you don't do this local without hamachi?
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Don't use Hamachi, buy a little vps for 5 - 10€ or do it completly local, hamachi is out. The once thing you will have with hamachi are troubles and annoying things