Jump to content

Recommended Posts

  • 3 years later...
On 2/21/2020 at 2:06 AM, blanco said:

In InstanceBase.cpp inside the SetAcce function search for this:

    if (dwAcce > 86000)
    {
        dwAcce -= 1000;

Replace it with:

    if (dwAcce > 95000)
    {
        dwAcce -= 10000;

Now in the server source inside item.cpp search for:

toSetValue += 1000;

And replace it with:

toSetValue += 10000;

 

I tried this but still can't see the new installed sash.

If I change the texture in item_list.txt from code 86076 to code 86075/74/73/72/71/70 any below that, it works, but if I set it to 76+ it doesn't work anymore.Any idea why?

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



  • Similar Content

  • Activity

    1. 2

      wait() function bug

    2. 0

      Remove Party Role Bonuses

    3. 1

      Fix CBar3D

    4. 1

      set_quest_state not working

    5. 1

      Fix CBar3D

    6. 1

      Game Source Code - where to call void methods to spawn mobs, move mobs and others - in game source side -?

    7. 112

      Ulthar SF V2 (TMP4 Base)

  • Recently Browsing

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.