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On:  ActorInstanceData.cpp
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SetModelInstance(CRaceData::PART_ACCE, CRaceData::PART_ACCE, 0);
AttachModelInstance(0, "Bip01 Spine2", CRaceData::PART_ACCE);

and change to:

SetModelInstance(CRaceData::PART_ACCE, CRaceData::PART_ACCE, 0, CRaceData::PART_MAIN);

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