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WorldEditor bug Textur?



Good afternoon, community
the thing is, in my worldeditor is fine, except the textures ... Namely, I add the textures to terrain and in-game textures. I've tried to add the customer's own terrainmap but still the same thing, I've tried several ways but is equal, so much so that the minimap is equal to editing in WorldEditor, so the ground is green and ingame in the minimap appears in stone (example)
Can anyone help me?
Thank you!
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