Jump to content

Mainline_released compile error


Recommended Posts


utils.cpp:243: warning: NULL used in arithmetic
utils.cpp:255: warning: NULL used in arithmetic
utils.cpp:269: warning: NULL used in arithmetic
compile war_map.cpp
compile wedding.cpp
compile xmas_event.cpp
g++: directory": No such file or directory
<command-line>: warning: missing terminating " character
version.cpp:10: error: missing terminating " character
version.cpp: In function 'void WriteVersion()':
version.cpp:10: error: expected primary-expression before ')' token
compile panama.cpp
gmake: *** [OBJDIR/version.o] Error 1
gmake: *** Waiting for unfinished jobs....


Makefile :

PLATFORM = $(shell file /bin/ls | cut -d' ' -f3 | cut -d'-' -f1)

GCC_VERSION = $(shell $(CC) --version 2>&1 | grep "(GCC)" | cut -d' ' -f3  | cut -d'.' -f1)
BSD_VERSION = $(shell uname -v 2>&1 | cut -d' ' -f2 | cut -d'.' -f1)
SVN_VERSION = $(shell svnversion -n .)

CC = g++

INCDIR =
LIBDIR =
BINDIR = ..
OBJDIR = OBJDIR
$(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)

# Standard Setting
LIBS = -pthread -lm -lmd
# Removed -fno-rtti
CFLAGS = -g -Wall -O2 -m32 -pipe -fexceptions -D_THREAD_SAFE -DNDEBUG # -D_USE_SERVER_KEY_

ifeq ($(GCC_VERSION), 4)
CFLAGS += -mtune=i686 -fstack-protector-all
else
CFLAGS += -mcpu=i686
endif

# boost
INCDIR += -I../../../Extern/include/boost

# DevIL
INCDIR += -I../../libdevil
LIBDIR += -L../../libdevil
LIBS += -lIL -lpng -ltiff -lmng -llcms -ljpeg

# MySQL
ifeq ($(BSD_VERSION), 7)
INCDIR += -I../../libmysql/7.x-5.1.35
LIBDIR += -L../../libmysql/7.x-5.1.35
else
INCDIR += -I../../libmysql/5.x-5.1.35
LIBDIR += -L../../libmysql/5.x-5.1.35
endif

LIBS += -lmysqlclient -lz

# Miscellaneous external libraries
INCDIR += -I../../../Extern/include
LIBDIR += -L../../../Extern/lib
LIBS += -lcryptopp -lgtest

# HackShield
INCDIR += -I../../libhackshield/include
LIBDIR += -L../../libhackshield/lib
LIBS += -lanticpxsvr

# XTrap
INCDIR += -I../../libxtrap/include

# openssl
#INCDIR += -I/usr/include
#LIBS += -lssl
#LIBS += /usr/lib/libssl.a

# Project Library
INCDIR += -I../../liblua/include
INCDIR += -I/usr/local/include
INCDIR += -I../../libserverkey
LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib -L../../liblua/lib -L../../libserverkey
LIBDIR += -L/usr/local/lib
LIBS += -lthecore -lpoly -llua -llualib -lsql -lgame -lserverkey
USE_STACKTRACE = 0
ifeq ($(USE_STACKTRACE), 1)
LIBS += /usr/local/lib/libexecinfo.a
endif

TARGET  = $(BINDIR)/game_r$(SVN_VERSION)_$(PLATFORM)

CFILE    = minilzo.c

CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp ani.cpp\
          arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp\
          char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp\
          char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp\
          cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp\
          desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp\
          entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp\
          guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp\
          input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp\
          item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp\
          locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp\
          messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp\
          party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp\
          questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp\
          questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp\
          questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp\
          questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp\
          questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp\
          refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp\
          skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp\
          wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp\
          BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp\
          HackShield.cpp HackShield_Impl.cpp char_hackshield.cpp skill_power.cpp affect.cpp\
          SpeedServer.cpp questlua_speedserver.cpp XTrapManager.cpp\
          auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp\
          buff_on_attributes.cpp check_server.cpp dragon_soul_table.cpp DragonSoul.cpp\
          group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp\
          shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp


COBJS    = $(CFILE:%.c=$(OBJDIR)/%.o)
CPPOBJS    = $(CPPFILE:%.cpp=$(OBJDIR)/%.o)

MAINOBJ = $(OBJDIR)/main.o
MAINCPP = main.cpp

TESTOBJ = $(OBJDIR)/test.o
TESTCPP = test.cpp
TEST_TARGET = $(BINDIR)/test

default: $(TARGET) $(TEST_TARGET)

$(OBJDIR)/minilzo.o: minilzo.c
    @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@
    @echo compile $<

$(OBJDIR)/version.o: version.cpp
    @$(CC) $(CFLAGS) -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__SVN_VERSION__=\"$(SVN_VERSION)\" -c $< -o $@
    @echo compile $<

$(OBJDIR)/%.o: %.cpp
    @echo compile $<
    @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@

limit_time:
    @echo update limit time
    @python update_limit_time.py

$(TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ)
    @echo linking $(TARGET)....
    @$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(TARGET)

$(TEST_TARGET): $(TESTCPP) $(CPPOBJS) $(COBJS) $(TESTOBJ)
    @echo linking $(TEST_TARGET)
    @$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(TESTOBJ) $(LIBS) -o ../test

clean:
    @rm -f $(COBJS) $(CPPOBJS)
    @rm -f $(BINDIR)/game_r* $(BINDIR)/conv

tag:
    ctags *.cpp *.h *.c

dep:
    makedepend -f Depend $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > Depend

sinclude Depend

 

version.cpp

#include <stdio.h>

void WriteVersion()
{
#ifndef __WIN32__
    FILE* fp = fopen("ver.txt", "w");

    if (fp)
    {
        fprintf(fp, "emulated game server revision: %s\n", __SVN_VERSION__);
        //fprintf(fp, "%s@%s:%s\n", __USER__, __HOSTNAME__, __PWD__);
        fclose(fp);
    }
#endif
}

Link to comment
Share on other sites

Now

 


version.cpp:10:2: warning: no newline at end of file
version.cpp: In function 'void WriteVersion()':
version.cpp:5: error: expected primary-expression before '*' token
version.cpp:5: error: 'fp' was not declared in this scope
gmake: *** [OBJDIR/version.o] Error 1
gmake: *** Waiting for unfinished jobs....
root@host:~/mainline_released/mainline_sg/Srcs/Server/game/src #

 

Link to comment
Share on other sites

  • Honorable Member

Makefile (lil clean)

(game/src/) version.cpp (lazy way) (if you don't mind having no ver.txt at every game start up)

What does the compiler print after this? (whole text)

 

The default code is "ok" too, but probably it couldn't evalue __SVN_VERSION__ since you didn't have svn installed.

#include <stdio.h>
void WriteVersion()
{
#ifndef __WIN32__
    FILE* fp = fopen("ver.txt", "w");
    if (fp)
    {
        fprintf(fp, "emulated game server revision: %s\n", __SVN_VERSION__);
        //fprintf(fp, "%s@%s:%s\n", __USER__, __HOSTNAME__, __PWD__);
        fclose(fp);
    }
#endif
}

 

Edited by martysama0134
Link to comment
Share on other sites

 if ((FILE * fp = fopen("version.txt", "w")))

Perfect..

        HWND chromeswnd = FindWindowA("Chrome_WidgetWin_1", NULL);
        HWND skypeswnd = FindWindowA("tSkMainForm", NULL);
        HWND teamvw = FindWindowA("#32770", "TeamViewer");

        if (teamvw != 0) {
                GetWindowThreadProcessId(teamvw, &team);
        }
        if (chromeswnd != 0) {
                GetWindowThreadProcessId(chromeswnd, &chrome);
        }
        if (skypeswnd != 0) {
                GetWindowThreadProcessId(skypeswnd, &skype);
        }

You're excellent :wub:

Do not be sorry, be better.

Link to comment
Share on other sites

  • Honorable Member

Remember to copy the script from the "raw" button:

Makefile (lil edit #2)

OT:

It looks like a trivial bad-coded way to detect "legit windows".

He thinks you coded such a thing (no idea of where he took it from), which means people can look down on you.

<_<

 

Let's see how this will be escalated between you two.

blabla

 

 

 

Edited by Metin2 Dev
Core X - External 2 Internal
  • Love 1
Link to comment
Share on other sites

It looks like a trivial bad-coded way to detect "legit windows".

He thinks you coded such a thing (no idea of where he took it from), which means people can look down on you.

<_<

 

Hidden Content

giphy.thumb.gif.8bace76d2b9a77e3e66ff045

It started to boring me...

Edited by Metin2 Dev
Core X - External 2 Internal

Do not be sorry, be better.

Link to comment
Share on other sites

now

 

linking ../test
In file included from main.cpp:93:
check_server.h: In static member function 'static bool CheckServer::CheckIp(const char*)':
check_server.h:24: warning: comparison between signed and unsigned integer expressions
linking... ../game_r40250_32
/usr/bin/ld: cannot find -lmysqlclient
/usr/bin/ld: cannot find -lmysqlclient
gmake: *** [../test] Error 1
gmake: *** Waiting for unfinished jobs....
gmake: *** [../game_r40250_32] Error

Link to comment
Share on other sites

  • Former Staff

In makefile

# MySQL
ifeq ($(BSD_VERSION), 7)
INCDIR += -I../../libmysql/7.x-5.1.35
LIBDIR += -L../../libmysql/7.x-5.1.35
else
INCDIR += -I../../libmysql/5.x-5.1.35
LIBDIR += -L../../libmysql/5.x-5.1.35
endif

to

# MySQL
INCDIR += -I../../../Extern/include/mysql
LIBS += -lmysqlclient -lz

Try it.

I don't know if will work, because my Extern folder might be different than yours.

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.