ThatGuyPT 4 Posted April 22, 2014 Share Posted April 22, 2014 Since I said something about symlinks I wanted to release the symlink builder . As the share from Metin2.DE got finally pub I decided to include it. Database is the same from the last one and I forgot to make the symlinks for game.exe and db.exe Remove the /d and you should be fine to do so, same syntax. Run install before startimg .https://mega.co.nz/#!5hJlkajB!46izmXuOLtA3EM79N0F5M3Ugu_i_JsjtYqXFWMHQgoQ 3 Link to comment Share on other sites More sharing options...
Premium Necro 78 Posted April 22, 2014 Premium Share Posted April 22, 2014 Hi, i have still this problem when i started db .. Apr 22 16:56:14.208000 :: connecting to MySQL server (hotbackup) Apr 22 16:56:14.208000 :: CREATING DIRECT_SQL Apr 22 16:56:14.208000 :: AsyncSQL: locale euckr Apr 22 16:56:14.224000 :: CREATING MAIN_SQL Apr 22 16:56:14.224000 :: AsyncSQL: locale euckr Apr 22 16:56:14.239000 :: CREATING ASYNC_SQL Apr 22 16:56:14.239000 :: AsyncSQL: locale euckr Apr 22 16:56:14.239000 :: OK Apr 22 16:56:14.239000 :: ClientManager initialization.. Apr 22 16:56:14.239000 :: InitializeLocalization() - LoadLocaleTable(count:13) Apr 22 16:56:14.239000 :: locale[UNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE0)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 16:56:14.255000 :: locale[UNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE1)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 16:56:14.255000 :: locale[UNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE2)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 16:56:14.255000 :: locale[UNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE3)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 16:56:14.255000 :: locale[UNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE4)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 16:56:14.270000 :: locale[UNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE5)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 16:56:14.270000 :: locale[UNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE6)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 16:56:14.270000 :: locale[UNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE7)] = 0 5 6 8 10 12 14 16 18 20 22 24 SYSERR: Apr 22 16:56:14 :: CClientManager::InitializeLocalization: locale[LOCALE] = UNKNOWN(portugal) SYSERR: Apr 22 16:57:36 :: Start: TABLE_POSTFIX not configured use default Link to comment Share on other sites More sharing options...
ThatGuyPT 4 Posted April 22, 2014 Author Share Posted April 22, 2014 It should be already fixed, that was kind of a mix between some files which I didn't have the opportunity to test because I don't have admin permission on this computer. [url=https://mega.co.nz/#!5hJlkajB!46izmXuOLtA3EM79N0F5M3Ugu_i_JsjtYqXFWMHQgoQhttps://mega.co.nz/#!5hJlkajB!46izmXuOLtA3EM79N0F5M3Ugu_i_JsjtYqXFWMHQgoQ Link to comment Share on other sites More sharing options...
Despero 130 Posted April 22, 2014 Share Posted April 22, 2014 i have a problem: Apr 22 18:42:35.234000 :: locale[uNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE0)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 18:42:35.234000 :: locale[uNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE1)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 18:42:35.234000 :: locale[uNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE2)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 18:42:35.234000 :: locale[uNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE3)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 18:42:35.234000 :: locale[uNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE4)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 18:42:35.234000 :: locale[uNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE5)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 18:42:35.234000 :: locale[uNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE6)] = 0 5 6 8 10 12 14 16 18 20 22 24 Apr 22 18:42:35.234000 :: locale[uNKNOWN_KEY(SKILL_POWER_BY_LEVEL_TYPE7)] = 0 5 6 8 10 12 14 16 18 20 22 24 SYSERR: Apr 22 18:42:35 :: CClientManager::InitializeLocalization: locale[LOCALE] = UNKNOWN(germany) Link to comment Share on other sites More sharing options...
ThatGuyPT 4 Posted April 22, 2014 Author Share Posted April 22, 2014 Have you tried this new upload? Link to comment Share on other sites More sharing options...
Zonderling 0 Posted April 22, 2014 Share Posted April 22, 2014 how i can compile a normal game for freebsd sf to game.exe? Link to comment Share on other sites More sharing options...
ThatGuyPT 4 Posted April 22, 2014 Author Share Posted April 22, 2014 how i can compile a normal game for freebsd sf to game.exe? Visual Studio 2008 Service Pack 1 worked fine for me Link to comment Share on other sites More sharing options...
Management Karbust 4881 Posted April 22, 2014 Management Share Posted April 22, 2014 hi bro this new sf windows v2 has the dragon soul system works correctly??? thanks for the share sry for my bad english Link to comment Share on other sites More sharing options...
scrabby 2 Posted April 24, 2014 Share Posted April 24, 2014 Since I said something about symlinks I wanted to release the symlink builder . As the share from Metin2.DE got finally pub I decided to include it. Database is the same from the last one and I forgot to make the symlinks for game.exe and db.exe Remove the /d and you should be fine to do so, same syntax. Run install before startimg . https://mega.co.nz/#!5hJlkajB!46izmXuOLtA3EM79N0F5M3Ugu_i_JsjtYqXFWMHQgoQ its ok thanks but if its leak then where panama keys? and edit/ didnt work because of not detecting to locale names example "garmany italy poland" folders anyone changed source and compiled be wrong i hope u dont kidding to us and its not leak not need to lie 1 Link to comment Share on other sites More sharing options...
Management Karbust 4881 Posted April 25, 2014 Management Share Posted April 25, 2014 panama keys??? o.o you need to use a 28k client, no need to use the client from other server Link to comment Share on other sites More sharing options...
scrabby 2 Posted April 25, 2014 Share Posted April 25, 2014 panama keys??? o.o you need to use a 28k client, no need to use the client from other server if its leak then there is must keys so where then and not need to use 28k for type 2 because not working already do u kidding me? Link to comment Share on other sites More sharing options...
scrabby 2 Posted April 25, 2014 Share Posted April 25, 2014 Since I said something about symlinks I wanted to release the symlink builder . As the share from Metin2.DE got finally pub I decided to include it. Database is the same from the last one and I forgot to make the symlinks for game.exe and db.exe Remove the /d and you should be fine to do so, same syntax. Run install before startimg . https://mega.co.nz/#!5hJlkajB!46izmXuOLtA3EM79N0F5M3Ugu_i_JsjtYqXFWMHQgoQ do u think fix them? Link to comment Share on other sites More sharing options...
Musatinul 2 Posted May 2, 2014 Share Posted May 2, 2014 What client should I use?? Link to comment Share on other sites More sharing options...
Premium Shogun 4585 Posted May 2, 2014 Premium Share Posted May 2, 2014 What client should I use?? A 40k client, use the Search function. 1 Link to comment Share on other sites More sharing options...
DosuWorld 28 Posted May 7, 2014 Share Posted May 7, 2014 hi i have a problem when i want to start "start.bat" ( i alredy installed ) is runing without error messeg but the db and game exe close automatically Link to comment Share on other sites More sharing options...
Management Karbust 4881 Posted May 7, 2014 Management Share Posted May 7, 2014 ThatGuyPT told me that is normal, but I prefer if this dosen't close automatically Link to comment Share on other sites More sharing options...
scrabby 2 Posted May 7, 2014 Share Posted May 7, 2014 ThatGuyPT told me that is normal, but I prefer if this dosen't close automatically not normal and do not say free word there have many bug and locale files is broken and make locale country name file to international and from mysql too Link to comment Share on other sites More sharing options...
krejcomut 0 Posted June 14, 2014 Share Posted June 14, 2014 what client ? Link to comment Share on other sites More sharing options...
Management Karbust 4881 Posted June 14, 2014 Management Share Posted June 14, 2014 client with 28k binary, for 40k files Link to comment Share on other sites More sharing options...
daniel1919 2 Posted July 2, 2014 Share Posted July 2, 2014 anyone solved the errors in this server ? i still get this when i try to start "db" SYSERR: Jul 02 06:14:54 :: Start: TABLE_POSTFIX not configured use default SYSERR: Jul 02 06:14:54 :: CClientManager::InitializeLocalization: locale[LOCALE] = UNKNOWN(germany) Link to comment Share on other sites More sharing options...
daniel1919 2 Posted July 2, 2014 Share Posted July 2, 2014 Have you tried this new upload? where is the new upload ? Link to comment Share on other sites More sharing options...
scrabby 2 Posted July 2, 2014 Share Posted July 2, 2014 anyone solved the errors in this server ? i still get this when i try to start "db" SYSERR: Jul 02 06:14:54 :: Start: TABLE_POSTFIX not configured use default SYSERR: Jul 02 06:14:54 :: CClientManager::InitializeLocalization: locale[LOCALE] = UNKNOWN(germany) http://metin2dev.org/board/topic/902-thatguypts-windows-sf-v2-metin2de-like/page-2#entry8491 Link to comment Share on other sites More sharing options...
AlCapone 67 Posted July 2, 2014 Share Posted July 2, 2014 (edited) Hi i have this error Edited August 16, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
daniel1919 2 Posted July 4, 2014 Share Posted July 4, 2014 I managed to start this server by renaming the locale "germany" to "international" (in sharelocale and mysql db), but it is full of bugs, i had to copy some files like "common_drop_item" and such from his first version, now i am getting disconnected every time create a character and get this log : SYSERR: Jul 04 20:16:50 :: CHARACTER_MANAGER::SpawnGroupGroup: NOT_EXIST_GROUP_GROUP_VNUM(2410) MAP(73) Jul 04 20:17:35.296000 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) Jul 04 20:49:04.296000 :: P2P Acceptor opened (host 192.168.1.112) SYSERR: Jul 04 20:49:04 :: CInputProcessor::Process: UNKNOWN HEADER: 206, LAST HEADER: 0(0), REMAIN BYTES: 1, fd: 336 Jul 04 20:49:04.375000 :: P2P Acceptor closed (host 192.168.1.112) Jul 04 20:49:04.375000 :: SYSTEM: closing p2p socket. DESC #336 Link to comment Share on other sites More sharing options...
scrabby 2 Posted July 4, 2014 Share Posted July 4, 2014 I managed to start this server by renaming the locale "germany" to "international" (in sharelocale and mysql db), but it is full of bugs, i had to copy some files like "common_drop_item" and such from his first version, now i am getting disconnected every time create a character and get this log : SYSERR: Jul 04 20:16:50 :: CHARACTER_MANAGER::SpawnGroupGroup: NOT_EXIST_GROUP_GROUP_VNUM(2410) MAP(73) Jul 04 20:17:35.296000 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) Jul 04 20:49:04.296000 :: P2P Acceptor opened (host 192.168.1.112) SYSERR: Jul 04 20:49:04 :: CInputProcessor::Process: UNKNOWN HEADER: 206, LAST HEADER: 0(0), REMAIN BYTES: 1, fd: 336 Jul 04 20:49:04.375000 :: P2P Acceptor closed (host 192.168.1.112) Jul 04 20:49:04.375000 :: SYSTEM: closing p2p socket. DESC #336 i said there already http://metin2dev.org/board/topic/902-thatguypts-windows-sf-v2-metin2de-like/page-2#entry8491 and have many bugs and anyone do not think for use this files 1 Link to comment Share on other sites More sharing options...
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