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Maxim average dmg ?



Somehow average damage that can enter an item is 80 ?
We calculated according item_addon.cpp (unchanged )
Please tell me if I'm right or is damage to the environment can enter.
Thank you!


    int iSkillBonus = MINMAX(-30, (int) (gauss_random(0, 5) + 0.5f), 30);
    int iNormalHitBonus = 0;
    if (abs(iSkillBonus) <= 20)
        iNormalHitBonus = -2 * iSkillBonus + abs(number(-8, 8) + number(-8, 8)) + number(1, 4);
        iNormalHitBonus = -2 * iSkillBonus + number(1, 5);

    pItem->AddAttribute(APPLY_NORMAL_HIT_DAMAGE_BONUS, iNormalHitBonus);
    pItem->AddAttribute(APPLY_SKILL_DAMAGE_BONUS, iSkillBonus);


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