Premium ragem0re 155 Posted September 24, 2015 Premium Share Posted September 24, 2015 Hi, I could figure out how to load a new mob-/item_proto while adding the types and flags to the ItemData.h (item_proto) or PythonNonPlayer.h (mob_proto). And now is my question, how people figure out, what are the new types and flags? For example costume_weapon (item_proto) or resist_bleeding for mob_proto. Hope you let me know, thanks! Link to comment Share on other sites More sharing options...
Premium ragem0re 155 Posted September 25, 2015 Author Premium Share Posted September 25, 2015 (edited) Anyone? Edited September 25, 2015 by ragem0re Link to comment Share on other sites More sharing options...
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