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open version.cpp and replace all with:

#include <stdio.h>

void WriteVersion()
{
#ifndef __WIN32__
	FILE* fp = fopen("ver.txt", "w");

	if (fp)
	{
		fprintf(fp, "emulated game server revision: 40250\n");
		//fprintf(fp, "%s@%s:%s\n", __USER__, __HOSTNAME__, __PWD__);
		fclose(fp);
	}
#endif
}

 

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