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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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Invictus 22
Hey guys, i'm working on a university project and well i missed a few classes
i've got the movement working, tank turrent moving etc but i need to get the shooting and collision if the bullet hits the other tank working then automatic reset to starting positions
tank 1 keys
Tank 2 Keys
any help is really appreciated
The source code is available here: http://pastebin.com/nJzCZgfX
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