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Yang received by level


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I was thinking that since you get more or less exp based on the difference on your lvl and mob's lvl :

http://wiki.metin2.co.uk/index.php/Experience#Relative_Exp.

If this thing is applying for yang too.

So i searched in source and i found this in char.h :

INT				GetGold() const		{ return m_points.gold;	}
void			SetGold(INT gold)	{ m_points.gold = gold;	}
bool			DropGold(INT gold);
INT				GetAllowedGold() const;
void			GiveGold(INT iAmount);

and in char.cpp:

void CHARACTER::CreatePlayerProto(TPlayerTable & tab)
{
	... things
	tab.gold		= GetGold();
	... things

and :

INT CHARACTER::GetAllowedGold() const
{
	if (GetLevel() <= 10)
		return 100000;
	else if (GetLevel() <= 20)
		return 500000;
	else
		return 50000000;
}

The thing is that i still don't find what i am looking for ...

If you know it,if you found it,please tell me :) i really want to know this thing ..

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