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Segmentation fault.Core dumped on fresh compiled game


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I am using Syron's source : https://metin2dev.org/board/index.php?/topic/5358-sourcesln-lycan-source/&page=1

Compiled them with gcc48.

Here is the backtrace:

Starting program: /usr/home/main/Server/game/game
[New Thread 29403080 (LWP 100137)]

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 29403080 (LWP 100137)]
0x00000000 in ?? ()
(gdb) backtrace
#0  0x00000000 in ?? ()
#1  0x28b420f4 in __cxxabiv1::__dynamic_cast (src_ptr=0x28be4620 <(anonymous namespace)::ctype_c>,
    src_type=0x28bda67c <typeinfo for std::locale::facet>, dst_type=0x28bda540 <typeinfo for std::ctype<char>>,
    src2dst=0) at ../../.././../gcc-4.8.3/libstdc++-v3/libsupc++/dyncast.cc:60
#2  0x28b70c5b in std::has_facet<std::ctype<char> > (__loc=...)
    at /usr/ports/lang/gcc/work/build/i386-portbld-freebsd10.1/libstdc++-v3/include/bits/locale_classes.tcc:110
#3  0x28b64491 in std::basic_ios<char, std::char_traits<char> >::_M_cache_locale (
    this=this@entry=0x28be3904 <std::cout+4>, __loc=...)
    at /usr/ports/lang/gcc/work/build/i386-portbld-freebsd10.1/libstdc++-v3/include/bits/basic_ios.tcc:159
#4  0x28b64600 in std::basic_ios<char, std::char_traits<char> >::init (this=this@entry=0x28be3904 <std::cout+4>,
    __sb=__sb@entry=0x28be3500 <__gnu_internal::buf_cout_sync>)
    at /usr/ports/lang/gcc/work/build/i386-portbld-freebsd10.1/libstdc++-v3/include/bits/basic_ios.tcc:132
#5  0x28b5634b in basic_ostream (__sb=<optimized out>, this=<optimized out>, __in_chrg=<optimized out>,
    __vtt_parm=<optimized out>)
    at /usr/ports/lang/gcc/work/build/i386-portbld-freebsd10.1/libstdc++-v3/include/ostream:85
#6  std::ios_base::Init::Init (this=0x288e8edc) at ../../../.././../gcc-4.8.3/libstdc++-v3/src/c++98/ios_init.cc:91
#7  0x286a163e in ?? () from /usr/local/lib/libcryptopp.so
#8  0x284524fb in ?? () from /libexec/ld-elf.so.1
#9  0x28451aaf in ?? () from /libexec/ld-elf.so.1
#10 0x2844ff3e in ?? () from /libexec/ld-elf.so.1

Can anyone help me with this ?

 

 

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