boomber 2 Posted April 10, 2014 Share Posted April 10, 2014 Hello everyone please help me , i m using 40250 files i need help for that: do u know about bonus page to make the bonus connected u should add this on python self.GetChild("Text_Slot1").SetText(str(player.GetStatus(??))) this number ??? is totally different from navicat bonus number my bonus page works, i just don t understand which number is max hp and cast speed (for exemple maxhp is not 1, like navicat....) and where can i see this list i mean 1 hand defence on navicat is 29 here on bonsu page is 69 ----------------------------- second thing it s about Shogun Monarch election Shogun Siege War i added both on my server about siege war, all scripts works, all players can see that but no one on teleporter can get teleported into the castle map. so the part of the script work except for the end part of the quest about monarch election, nothing work, even the quest i get core dumped , and stop and GM can not start any event fron any npc about monarch election CAN anyone help me with team viewer? please if some one is so nice to help can send me a private message here i will tell him my skype id Link to comment Share on other sites More sharing options...
boomber 2 Posted April 10, 2014 Author Share Posted April 10, 2014 ---------------------- edit thanks infinite to Rumor on this forum to telling me about the first part his answer: go in quest folder open questlib.lua search for POINT_NONE thanks infinite, thaaaanks! Link to comment Share on other sites More sharing options...
SeXpL0SiVe 4 Posted October 27, 2015 Share Posted October 27, 2015 ----------------------edit thanks infinite to Rumor on this forum to telling me about the first parthis answer: go in quest folder open questlib.lua search for POINT_NONEthanks infinite, thaaaanks! Hey man great post i was looking a solution to this for months... I made it except 5 bonus: Bleeding, Bleeding Resist, Strong against Wolfman, Defence against Wolfman and Claws Defence I added them to questlib.lua i runned the make.sh but still my bonus page does not change the values of these 5 bonus. Here is my questlib.lua -- point type start POINT_NONE = 0 POINT_LEVEL = 1 POINT_VOICE = 2 POINT_EXP = 3 POINT_NEXT_EXP = 4 POINT_HP = 5 POINT_MAX_HP = 6 POINT_SP = 7 POINT_MAX_SP = 8 POINT_STAMINA = 9 --½ΊΕΧΉΜ³Κ POINT_MAX_STAMINA = 10 --ΓΦ΄λ ½ΊΕΧΉΜ³Κ POINT_GOLD = 11 POINT_ST = 12 --±Ω·Β POINT_HT = 13 --ΓΌ·Β POINT_DX = 14 --ΉΞΓΈΌΊ POINT_IQ = 15 --Α¤½Ε·Β POINT_DEF_GRADE = 16 POINT_ATT_SPEED = 17 --°ψ°έΌΣµµ POINT_ATT_GRADE = 18 --°ψ°έ·Β MAX POINT_MOV_SPEED = 19 --ΐΜµΏΌΣµµ POINT_CLIENT_DEF_GRADE = 20 --ΉζΎξµξ±ή POINT_CASTING_SPEED = 21 --ΑΦΉ®ΌΣµµ (Δπ΄ΩΏξΕΈΐΣ*100) / (100 + ΐΜ°) = ΓΦΑΎ Δπ΄ΩΏξ ΕΈΐΣ POINT_MAGIC_ATT_GRADE = 22 --Έ¶Ήύ°ψ°έ·Β POINT_MAGIC_DEF_GRADE = 23 --Έ¶ΉύΉζΎξ·Β POINT_EMPIRE_POINT = 24 --Α¦±ΉΑ΅Όφ POINT_LEVEL_STEP = 25 --ΗΡ ·ΉΊ§Ώ΅ΌΐΗ ΄ά°θ.. (1 2 3 µΙ ¶§ ΊΈ»σ 4 µΗΈι ·ΉΊ§ Ύχ) POINT_STAT = 26 --΄Ι·ΒΔ΅ ΏΓΈ± Όφ ΐΦ΄Β °³Όφ POINT_SUB_SKILL = 27 --ΊΈΑ¶ ½ΊΕ³ ΖχΐΞΖ® POINT_SKILL = 28 --ΎΧΖΌΊκ ½ΊΕ³ ΖχΐΞΖ® POINT_WEAPON_MIN = 29 --Ή«±β ΓΦΌ µ¥ΉΜΑφ POINT_WEAPON_MAX = 30 --Ή«±β ΓΦ΄λ µ¥ΉΜΑφ POINT_PLAYTIME = 31 --ΗΓ·ΉΐΜ½Γ°£ POINT_HP_REGEN = 32 --HP ΘΈΊΉ·ό POINT_SP_REGEN = 33 --SP ΘΈΊΉ·ό POINT_BOW_DISTANCE = 34 --Θ° »ηΑ¤°ΕΈ® Αυ°΅Δ΅ (meter) POINT_HP_RECOVERY = 35 --ΓΌ·Β ΘΈΊΉ Αυ°΅·® POINT_SP_RECOVERY = 36 --Α¤½Ε·Β ΘΈΊΉ Αυ°΅·® POINT_POISON_PCT = 37 --µ¶ Θ®·ό POINT_STUN_PCT = 38 --±βΐύ Θ®·ό POINT_SLOW_PCT = 39 --½½·ΞΏμ Θ®·ό POINT_CRITICAL_PCT = 40 --Ε©Έ®ΖΌΔΓ Θ®·ό POINT_PENETRATE_PCT = 41 --°όΕλΕΈ°έ Θ®·ό POINT_CURSE_PCT = 42 --ΐϊΑΦ Θ®·ό POINT_ATTBONUS_HUMAN = 43 --ΐΞ°£Ώ΅°Τ °ΗΤ POINT_ATTBONUS_ANIMAL = 44 --µΏΉ°Ώ΅°Τ µ¥ΉΜΑφ % Αυ°΅ POINT_ATTBONUS_ORC = 45 --Ώυ±ΝΏ΅°Τ µ¥ΉΜΑφ % Αυ°΅ POINT_ATTBONUS_MILGYO = 46 --ΉΠ±³Ώ΅°Τ µ¥ΉΜΑφ % Αυ°΅ POINT_ATTBONUS_UNDEAD = 47 --½ΓΓΌΏ΅°Τ µ¥ΉΜΑφ % Αυ°΅ POINT_ATTBONUS_DEVIL = 48 --Έ¶±Ν(ΎΗΈ¶)Ώ΅°Τ µ¥ΉΜΑφ % Αυ°΅ POINT_ATTBONUS_INSECT = 49 --Ήϊ·ΉΑ· POINT_ATTBONUS_FIRE = 50 --ΘΏ°Α· POINT_ATTBONUS_ICE = 51 --ΊωΌ³Α· POINT_ATTBONUS_DESERT = 52 --»ηΈ·Α· POINT_ATTBONUS_MONSTER = 53 --Έπµη Έσ½ΊΕΝΏ΅°Τ °ΗΤ POINT_ATTBONUS_WARRIOR = 54 --Ή«»ηΏ΅°Τ °ΗΤ POINT_ATTBONUS_ASSASSIN = 55 --ΐΪ°΄Ώ΅°Τ °ΗΤ POINT_ATTBONUS_SURA = 56 --Όφ¶σΏ΅°Τ °ΗΤ POINT_ATTBONUS_SHAMAN = 57 --Ή«΄ηΏ΅°Τ °ΗΤ -- ADD_TRENT_MONSTER POINT_ATTBONUS_TREE = 58 --³Ή«Ώ΅°Τ °ΗΤ 20050729.myevan UNUSED5 -- END_OF_ADD_TRENT_MONSTER POINT_RESIST_WARRIOR = 59 --Ή«»ηΏ΅°Τ ΐϊΗΧ POINT_RESIST_ASSASSIN = 60 --ΐΪ°΄Ώ΅°Τ ΐϊΗΧ POINT_RESIST_SURA = 61 --Όφ¶σΏ΅°Τ ΐϊΗΧ POINT_RESIST_SHAMAN = 62 --Ή«΄ηΏ΅°Τ ΐϊΗΧ POINT_STEAL_HP = 63 --»ύΈν·Β ΘνΌφ POINT_STEAL_SP = 64 --Α¤½Ε·Β ΘνΌφ POINT_MANA_BURN_PCT = 65 --Έ¶³ Ήψ --/ ΗΗΗΨ½Γ ΊΈ³Κ½Ί =/ POINT_DAMAGE_SP_RECOVER = 66 --°ψ°έ΄ηΗ ½Γ Α¤½Ε·Β ΘΈΊΉ Θ®·ό POINT_BLOCK = 67 --Ίν·°ΐ² POINT_DODGE = 68 --ΘΈΗΗΐ² POINT_RESIST_SWORD = 69 POINT_RESIST_TWOHAND = 70 POINT_RESIST_DAGGER = 71 POINT_RESIST_BELL = 72 POINT_RESIST_FAN = 73 POINT_RESIST_BOW = 74 --Θ»μ ΐϊΗΧ : ΄λΉΜΑφ °¨Ό POINT_RESIST_FIRE = 75 --ΘΏ° ΐϊΗΧ : ΘΏ°°ψ°έΏ΅ ΄λΗΡ ΄λΉΜΑφ °¨Ό POINT_RESIST_ELEC = 76 --ΐό±β ΐϊΗΧ : ΐό±β°ψ°έΏ΅ ΄λΗΡ ΄λΉΜΑφ °¨Ό POINT_RESIST_MAGIC = 77 --ΌϊΉύ ΐϊΗΧ : ΈπµηΌϊΉύΏ΅ ΄λΗΡ ΄λΉΜΑφ °¨Ό POINT_RESIST_WIND = 78 --ΉΩ¶χ ΐϊΗΧ : ΉΩ¶χ°ψ°έΏ΅ ΄λΗΡ ΄λΉΜΑφ °¨Ό POINT_REFLECT_MELEE = 79 --°ψ°έ Ήέ»η --/ Ζ―Όφ ΗΗΗΨ½Γ =/ POINT_REFLECT_CURSE = 80 --ΐϊΑΦ Ήέ»η POINT_POISON_REDUCE = 81 --µ¶µ¥ΉΜΑφ °¨Ό --/ ΐϋ ΌΈκ½Γ =/ POINT_KILL_SP_RECOVER = 82 --ΐϋ ΌΈκ½Γ MP ΘΈΊΉ POINT_EXP_DOUBLE_BONUS = 83 POINT_GOLD_DOUBLE_BONUS = 84 POINT_ITEM_DROP_BONUS = 85 --/ ΘΈΊΉ °ό·Γ =/ POINT_POTION_BONUS = 86 POINT_KILL_HP_RECOVERY = 87 POINT_IMMUNE_STUN = 88 POINT_IMMUNE_SLOW = 89 POINT_IMMUNE_FALL = 90 --======== POINT_PARTY_ATTACKER_BONUS = 91 POINT_PARTY_TANKER_BONUS = 92 POINT_ATT_BONUS = 93 POINT_DEF_BONUS = 94 POINT_ATT_GRADE_BONUS = 95 POINT_DEF_GRADE_BONUS = 96 POINT_MAGIC_ATT_GRADE_BONUS = 97 POINT_MAGIC_DEF_GRADE_BONUS = 98 POINT_RESIST_NORMAL_DAMAGE = 99 POINT_HIT_HP_RECOVERY = 100 POINT_HIT_SP_RECOVERY = 101 POINT_MANASHIELD = 102 --Θζ½ΕΌφΘ£ ½ΊΕ³Ώ΅ ΐΗΗΡ Έ¶³½―µε ΘΏ°ϊ Α¤µµ POINT_PARTY_BUFFER_BONUS = 103 POINT_PARTY_SKILL_MASTER_BONUS = 104 POINT_HP_RECOVER_CONTINUE = 105 POINT_SP_RECOVER_CONTINUE = 106 POINT_STEAL_GOLD = 107 POINT_POLYMORPH = 108 --Ί―½ΕΗΡ Έσ½ΊΕΝ ΉψΘ£ POINT_MOUNT = 109 --ΕΈ°νΐΦ΄Β Έσ½ΊΕΝ ΉψΘ£ POINT_PARTY_HASTE_BONUS = 110 POINT_PARTY_DEFENDER_BONUS = 111 POINT_STAT_RESET_COUNT = 112 --ΗΗΐΗ ΄άΎΰ »ηΏλΐ» ΕλΗΡ ½ΊΕέ Έ®ΌΒ ΖχΐΞΖ® (1΄η 1ΖχΐΞΖ® Έ®ΌΒ°΅΄Ι) POINT_HORSE_SKILL = 113 POINT_MALL_ATTBONUS = 114 --°ψ°έ·Β +x% POINT_MALL_DEFBONUS = 115 --ΉζΎξ·Β +x% POINT_MALL_EXPBONUS = 116 --°ζΗθΔ΅ +x% POINT_MALL_ITEMBONUS = 117 --ΎΖΐΜΕΫ µε·Σΐ² x/10Ήθ POINT_MALL_GOLDBONUS = 118 --µ· µε·Σΐ² x/10Ήθ POINT_MAX_HP_PCT = 119 --ΓΦ΄λ»ύΈν·Β +x% POINT_MAX_SP_PCT = 120 --ΓΦ΄λΑ¤½Ε·Β +x% POINT_SKILL_DAMAGE_BONUS = 121 --½ΊΕ³ µ¥ΉΜΑφ *(100+x)% POINT_NORMAL_HIT_DAMAGE_BONUS = 122 --ΖςΕΈ µ¥ΉΜΑφ *(100+x)% -- DEFEND_BONUS_ATTRIBUTES POINT_SKILL_DEFEND_BONUS = 123 --½ΊΕ³ ΉζΎξ µ¥ΉΜΑφ POINT_NORMAL_HIT_DEFEND_BONUS = 124 --ΖςΕΈ ΉζΎξ µ¥ΉΜΑφ -- END_OF_DEFEND_BONUS_ATTRIBUTES -- PC_BANG_ITEM_ADD POINT_PC_BANG_EXP_BONUS = 125 --PCΉζ ΐόΏλ °ζΗθΔ΅ ΊΈ³Κ½Ί POINT_PC_BANG_DROP_BONUS = 126 --PCΉζ ΐόΏλ µε·Σ·ό ΊΈ³Κ½Ί POINT_ATTBONUS_WOLFMAN = 127 POINT_RESIST_WOLFMAN = 128 POINT_RESIST_CLAW = 129 POINT_BLEEDING_PCT = 130 POINT_BLEEDING_REDUCE = 131 POINT_RESIST_DARK = 132 POINT_RESIST_ICE = 133 POINT_RESIST_EARTH = 134 -- END_PC_BANG_ITEM_ADD -- POINT_MAX_NUM = 128 common/length.h -- point type start Link to comment Share on other sites More sharing options...
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