Despero 130 Posted June 4, 2015 Share Posted June 4, 2015 (edited) Hii i have 2 Problems with the Wolfman(Lykaner) i dont see the tooltip from all Items and i can´t attack with the CLAW My Syserr 0604 21:47:50576 :: Traceback (most recent call last): 0604 21:47:50576 :: File "ui.py", line 1474, in OnOverInItem 0604 21:47:50577 :: File "ui.py", line 87, in __call__ 0604 21:47:50577 :: File "ui.py", line 78, in __call__ 0604 21:47:50577 :: File "uiInventory.py", line 946, in OverInItem 0604 21:47:50577 :: File "uiInventory.py", line 1122, in ShowToolTip 0604 21:47:50577 :: File "uiToolTip.py", line 553, in SetInventoryItem 0604 21:47:50577 :: File "uiToolTip.py", line 924, in AddItemData 0604 21:47:50577 :: File "uiToolTip.py", line 1446, in AppendWearableInformation 0604 21:47:50577 :: IndexError 0604 21:47:50577 :: : 0604 21:47:50578 :: tuple index out of range 0604 21:47:50578 :: Edited August 19, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Premium Galet 510 Posted June 4, 2015 Premium Share Posted June 4, 2015 Hi, is your dump_proto supports claw and ANTI_WOLFMAN ? Link to comment Share on other sites More sharing options...
Futi 6 Posted June 4, 2015 Share Posted June 4, 2015 I have this Problem too. But no Syserr Problems. GALET can You send me your dump_proto with ANTI_WOLFMAN + CLAW? Link to comment Share on other sites More sharing options...
Despero 130 Posted June 6, 2015 Author Share Posted June 6, 2015 #push Link to comment Share on other sites More sharing options...
VenTus 72 Posted June 14, 2015 Share Posted June 14, 2015 (edited) GameLib/ActorInstanceAttach.cppSearchbool CActorInstance::__IsLeftHandWeapon(DWORD type)And bool CActorInstance::__IsRightHandWeapon(DWORD type) Replace your SRC Text with this bool CActorInstance::__IsLeftHandWeapon(DWORD type) { if (CItemData::WEAPON_DAGGER == type || (CItemData::WEAPON_FAN == type && __IsMountingHorse())) return true; else if (CItemData::WEAPON_BOW == type) return true; else if (CItemData::WEAPON_CLAW == type) return true; else return false; } bool CActorInstance::__IsRightHandWeapon(DWORD type) { if (CItemData::WEAPON_DAGGER == type || (CItemData::WEAPON_FAN == type && __IsMountingHorse())) return true; else if (CItemData::WEAPON_BOW == type) return false; else if (CItemData::WEAPON_CLAW == type) return true; else return true; } Compaile your Binary new and your have Right and Left Hand a ClawSo next Part uiTolltip.pySearch for "CHARACTER_NAMES = ( localeInfo.TOOLTIP_WARRIOR, localeInfo.TOOLTIP_ASSASSIN, localeInfo.TOOLTIP_SURA, localeInfo.TOOLTIP_SHAMAN, ) " And replace with this "CHARACTER_NAMES = ( localeInfo.TOOLTIP_WARRIOR, localeInfo.TOOLTIP_ASSASSIN, localeInfo.TOOLTIP_SURA, localeInfo.TOOLTIP_SHAMAN, localeInfo.TOOLTIP_WOLFMAN ) " Search for "AFFECT_DICT = {"And Paste item.APPLY_ATTBONUS_WOLFMAN : localeInfo.TOOLTIP_APPLY_ATTBONUS_WOLFMAN item.APPLY_RESIST_WOLFMAN : localeInfo.TOOLTIP_ANTI_RESIST_WOLFMAN, item.APPLY_BLEEDING_PCT : localeInfo.TOOLTIP_APPLY_BLEEDING_PCT, item.APPLY_BLEEDING_REDUCE : localeInfo.TOOLTIP_ANTI_BLEEDING_REDUCE, item.APPLY_RESIST_CLAW : localeInfo.TOOLTIP_APPLY_RESIST_CLAW, Search "ANTI_FLAG_DICT = {"and make this ANTI_FLAG_DICT = { 0 : item.ITEM_ANTIFLAG_WARRIOR, 1 : item.ITEM_ANTIFLAG_ASSASSIN, 2 : item.ITEM_ANTIFLAG_SURA, 3 : item.ITEM_ANTIFLAG_SHAMAN, 4 : item.ITEM_ANTIFLAG_WOLFMAN, } Searcg "def AppendWearableInformation(self):"go to "flagList = ("Place this flagList = ( not item.IsAntiFlag(item.ITEM_ANTIFLAG_WARRIOR), not item.IsAntiFlag(item.ITEM_ANTIFLAG_ASSASSIN), not item.IsAntiFlag(item.ITEM_ANTIFLAG_SURA), not item.IsAntiFlag(item.ITEM_ANTIFLAG_SHAMAN), not item.IsAntiFlag(item.ITEM_ANTIFLAG_WOLFMAN)) go to locale/XXX/ui/locale_game.txt TOOLTIP_APPLY_ATTBONUS_WOLFMAN Stark gegen Lykaner + %d%% SA TOOLTIP_APPLY_BLEEDING_PCT Blutungsangriff + %d%% SA TOOLTIP_ANTI_BLEEDING_REDUCE Widerstand gegen Blutungsangriff + %d%% SA TOOLTIP_ANTI_RESIST_WOLFMAN Abwehrchance gegen Lykaner %d%% SA TOOLTIP_APPLY_RESIST_CLAW Abwehrchance gegen Krallen + %d%% SA TOOLTIP_WOLFMAN Lykaner You must it Self translet sorry for my Bad English. have your another Problem can you send a PN or Post it ^^ Ven. Edited June 14, 2015 by VenTus Link to comment Share on other sites More sharing options...
SeXpL0SiVe 4 Posted November 10, 2015 Share Posted November 10, 2015 I have a problem guys my attbonus_wolfman is displayed as bleeding_pct and my resist_wolfman is displayed as bleeding_reduced... The problem is in client because when i wear an item with one of these bonuses my bonus page shows the difference in the bonus that i am equipping... But i dont know where in the whole binary or packs can my problem be... Please help... Link to comment Share on other sites More sharing options...
dylanbab22 3 Posted June 18, 2017 Share Posted June 18, 2017 Hello, I have this problem too ... But I haven't error in the syserr ... I have use a dump_proto with CLAW and ANTI_WOLFMAN too, but I have always this problem ... Sombody can help me please ? Good day Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now