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[Armour]Error??


kieranFMT2

Question

Hey Guys im trying to add armours from metin2 essential and i think i did everything right but still armour not work.

Capture.png

here is 1 of the msm files that is in my client.

 

ScriptType            RaceDataScript

 
BaseModelFileName     "d:/ymir work/pc2/warrior/warrior_novice.GR2"
 
Group HairData
{
PathName "d:/ymir Work/pc2/warrior/"
 
HairDataCount 24
Group HairData00
{
HairIndex 0
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01.dds"
}
Group HairData01
{
HairIndex 1
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01_white.dds"
}
Group HairData02
{
HairIndex 2
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01_gold.dds"
}
Group HairData03
{
HairIndex 3
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01_red.dds"
}
Group HairData04
{
HairIndex 4
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01_brown.dds"
}
Group HairData05
{
HairIndex 5
Model "hair/hair_1_1.gr2"
SourceSkin "hair/hair_1_1.dds"
TargetSkin "warrior_hair_01_black.dds"
}
Group HairData06
{
HairIndex 1001
Model "hair/hair_2_1.gr2"
SourceSkin "hair/hair_2_1.dds"
TargetSkin "hair/hair_2_1.dds"
}
Group HairData07
{
HairIndex 1002
Model "hair/hair_2_1.gr2"
SourceSkin "hair/hair_2_1.dds"
TargetSkin "hair/hair_2_2.dds"
}
Group HairData08
{
HairIndex 1003
Model "hair/hair_2_1.gr2"
SourceSkin "hair/hair_2_1.dds"
TargetSkin "hair/hair_2_3.dds"
}
Group HairData09
{
HairIndex 1004
Model "hair/hair_2_1.gr2"
SourceSkin "hair/hair_2_1.dds"
TargetSkin "hair/hair_2_4.dds"
}
Group HairData10
{
HairIndex 1005
Model "hair/hair_3_1.gr2"
SourceSkin "hair/hair_3_1.dds"
TargetSkin "hair/hair_3_1.dds"
}
Group HairData11
{
HairIndex 1006
Model "hair/hair_3_1.gr2"
SourceSkin "hair/hair_3_1.dds"
TargetSkin "hair/hair_3_2.dds"
}
Group HairData12
{
HairIndex 1007
Model "hair/hair_3_1.gr2"
SourceSkin "hair/hair_3_1.dds"
TargetSkin "hair/hair_3_3.dds"
}
Group HairData13
{
HairIndex 1008
Model "hair/hair_3_1.gr2"
SourceSkin "hair/hair_3_1.dds"
TargetSkin "hair/hair_3_4.dds"
}
Group HairData14
{
HairIndex 1009
Model "hair/hair_4_1.gr2"
SourceSkin "hair/hair_4_1.dds"
TargetSkin "hair/hair_4_1.dds"
}
Group HairData15
{
HairIndex 1010
Model "hair/hair_4_1.gr2"
SourceSkin "hair/hair_4_1.dds"
TargetSkin "hair/hair_4_2.dds"
}
Group HairData16
{
HairIndex 1011
Model "hair/hair_4_1.gr2"
SourceSkin "hair/hair_4_1.dds"
TargetSkin "hair/hair_4_3.dds"
}
Group HairData17
{
HairIndex 1012
Model "hair/hair_4_1.gr2"
SourceSkin "hair/hair_4_1.dds"
TargetSkin "hair/hair_4_4.dds"
}
Group HairData18
{
HairIndex 1013
Model "hair/hair_6_1.gr2"
SourceSkin "hair/hair_6_1.dds"
TargetSkin "hair/hair_6_1.dds"
}
Group HairData19
{
HairIndex 1014
Model "hair/hair_5_1.gr2"
SourceSkin "hair/hair_5_1.dds"
TargetSkin "hair/hair_5_1.dds"
}
Group HairData20
{
HairIndex 1015
Model "hair/hair_7_1.gr2"
SourceSkin "hair/hair_7_1.dds"
TargetSkin "hair/hair_7_1.dds"
}
Group HairData21
{
HairIndex 1016
Model "hair/hair_8_1.gr2"
SourceSkin "hair/hair_8_1.dds"
TargetSkin "hair/hair_8_1.dds"
}
Group HairData22
{
HairIndex 1017
Model "hair/hair_9_1.gr2"
SourceSkin "hair/hair_9_1.dds"
TargetSkin "hair/hair_9_1.dds"
}
Group HairData23
{
HairIndex 1018
Model "hair/hair_10_1.gr2"
SourceSkin "hair/hair_10_1.dds"
TargetSkin "hair/hair_10_1.dds"
}
}
 
Group ShapeData
{
PathName "d:/ymir Work/pc2/warrior/"
 
ShapeDataCount 31
Group ShapeData00
{
ShapeIndex 0
 
Model "warrior_novice.gr2"
SourceSkin "warrior_novice_red.dds"
TargetSkin "warrior_novice_red.dds"
}
Group ShapeData01
{
ShapeIndex 1
Model "warrior_novice.gr2"
SourceSkin "warrior_novice_red.dds"
TargetSkin "warrior_novice_blue.dds"
}
Group ShapeData02
{
ShapeIndex 3
Model "war_f.gr2"
}
Group ShapeData03
{
ShapeIndex 4
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_giryung.dds"
}
Group ShapeData04
{
SpecialPath "d:/ymir Work/pc2/warrior/"
 
ShapeIndex 5
Model "warrior_f_v2.gr2"
}
Group ShapeData05
{
ShapeIndex 6
Model "w_f.gr2"
}
Group ShapeData06
{
ShapeIndex 7
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_jain.dds"
}
Group ShapeData07
{
ShapeIndex 8
Model "war_femmina.gr2"
}
Group ShapeData08
{
ShapeIndex 9
Model "warrior_cheongrin.gr2"
SourceSkin "warrior_cheongrin.dds"
TargetSkin "warrior_cheongrin.dds"
}
Group ShapeData09
{
ShapeIndex 10
Model "baso_w_f.gr2"
}
Group ShapeData10
{
ShapeIndex 11
Model "warrior_4-1.GR2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warriorm2m_no.tga"
}
Group ShapeData11
{
SpecialPath "d:/ymir work/monster/wolf/"
 
ShapeIndex 100
Model "wolf.gr2"
SourceSkin "wolf.dds"
}
Group ShapeData12
{
SpecialPath "d:/ymir work/monster/wild_boar/"
 
ShapeIndex 101
Model "wild_boar.gr2"
SourceSkin "wild_boar.dds"
}
Group ShapeData13
{
SpecialPath "d:/ymir work/monster/bear/"
 
ShapeIndex 102
Model "bear.gr2"
SourceSkin "bear.dds"
}
Group ShapeData14
{
SpecialPath "d:/ymir work/monster/tiger/"
 
ShapeIndex 103
Model "tiger.gr2"
SourceSkin "tiger.dds"
}
Group ShapeData15
{
SpecialPath "d:/ymir Work/pc2/warrior/"
 
ShapeIndex 201
Model "warrior_marry_01.gr2"
SourceSkin "warrior_marry_01.dds"
TargetSkin "warrior_marry_01.dds"
}
Group ShapeData16
{
ShapeIndex 12
Model "warrior_v2_c9.GR2"
}
Group ShapeData17
{
SpecialPath "d:/ymir Work/pc2/warrior/"
 
ShapeIndex 24
Model "115/115_pve.GR2"
SourceSkin "115/botas_pve.DDS"
TargetSkin "115/botas_pve.DDS"
SourceSkin2 "115/guantes_pve.DDS"
TargetSkin2 "115/guantes_pve.DDS"
SourceSkin3 "115/cuerpo_pve.DDS"
TargetSkin3 "115/cuerpo_pve.DDS"
}
Group ShapeData18
{
ShapeIndex 14
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_1-1_nahan_a.dds"
}
 
Group ShapeData19
{
ShapeIndex 15
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_giryung_a.dds"
}
Group ShapeData20
{
ShapeIndex 16
Model "warrior_nahan.gr2"
SourceSkin "warrior_nahan.dds"
TargetSkin "warrior_jaho_a.dds"
}
 
Group ShapeData21
{
ShapeIndex 17
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_saja_a.dds"
}
Group ShapeData22
{
ShapeIndex 18
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_jain_a.dds"
}
Group ShapeData23
{
ShapeIndex 19
Model "warrior_saja.gr2"
SourceSkin "warrior_saja.dds"
TargetSkin "warrior_2-3_moryong_a.DDS"
}
Group ShapeData24
{
ShapeIndex 20
Model "warrior_cheongrin.gr2"
SourceSkin "warrior_cheongrin.dds"
TargetSkin "warrior_3-1_cheongrin_a.dds"
}
Group ShapeData25
{
ShapeIndex 21
Model "warrior_cheongrin.gr2"
SourceSkin "warrior_cheongrin.dds"
TargetSkin "warrior_3-2_geumrin_a.dds"
}
Group ShapeData26
{
ShapeIndex 25
Model "warrior_lord.GR2"
SourceSkin "warrior_king01.dds"
TargetSkin "warrior_king02.dds"
}
Group ShapeData27
{
SpecialPath "d:/ymir Work/pc2/warrior/"
 
ShapeIndex 26
Model "warrior_4-1.GR2"
SourceSkin "warrior_4-1.dds"
TargetSkin "warrior_4-2.dds"
}
Group ShapeData28
{
 
ShapeIndex 27
Model "warrior_event1.GR2"
SourceSkin "warrior_event1_yellow.dds"
TargetSkin "warrior_event1_red.dds"
}
Group ShapeData29
{
 
ShapeIndex 28
Model "warrior_event1.GR2"
SourceSkin "warrior_event1_yellow.dds"
TargetSkin "warrior_event1_yellow.dds"
}
Group ShapeData30
{
 
ShapeIndex 29
Model "warrior_event1.GR2"
SourceSkin "warrior_event1_yellow.dds"
TargetSkin "warrior_event1_blue.dds"
}
}
 
Group AttachingData
{
    AttachingDataCount       2
    
    Group AttachingData00
    {
        AttachingDataType    1
        
        isAttaching          0
        AttachingModelIndex  0
        AttachingBoneName    "Bip01"
        
        CollisionType        1
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           40.000000
            Position         0.000000 0.000000 100.000000
        }
    }
    
    Group AttachingData01
    {
        AttachingDataType    1
        
        isAttaching          0
        AttachingModelIndex  0
        AttachingBoneName    "Bip01"
        
        CollisionType        3
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           70.000000
            Position         0.000000 0.000000 100.000000
        }
    }
}

its ShapeIndex 24  i know its king armour but everything should work right?
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