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hello,

 

i have one server run with 34k, but i have one BUG in my charge skill.    ---- Skill Nº5 ----

 

this is my skill_proto

 

 

5 źȯ°à 1 1 1 0 HP -(2*atk + (atk + dex*3 + str*7 + con)*k) 60+120*k+((60+120*k)*20/100) 12 -(2*atk + (atk + dex*3 + str*7 + con)*k) ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH MOV_SPEED 150 3 60+120*k+((60+120*k)*20/100) 0 0 MELEE 4 1 0 200

 

 

 

but when i make the skill, my char lose a lot of HP, In my tests i found this: "If i change this :

 

 

5 źȯ°à 1 1 1 0 HP -(2*atk + (atk + dex*3 + str*7 + con)*k) 60+120*k+((60+120*k)*20/100) 12 -(2*atk + (atk + dex*3 + str*7 + con)*k) ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH MOV_SPEED 150 3 60+120*k+((60+120*k)*20/100) 0 0 MELEE 4 1 0 200

 

 

to some like this:

 

 

5 źȯ°à 1 1 1 0 HP -(2*atk + (atk + dex*3 + str*7 + con)*k) 60+120*k+((60+120*k)*20/100) 12 -(2*atk + (atk + dex*3 + str*7 + con)*k) ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH MOV_SPEED 150 0 60+120*k+((60+120*k)*20/100) 0 0 MELEE 4 1 0 200

 

 

i solve my probleme with HP, but then i only give the damage "after" colddown ends. Can any one help me? 

 

 

if pc.get_sex() == true and npc.get_sex() == false then
	npc.purge()
end

 

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