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# Charge Skill Bug

## Question

hello,

i have one server run with 34k, but i have one BUG in my charge skill.    ---- Skill Nº5 ----

this is my skill_proto

5 Ã…ÂºÃˆÂ¯Â°Ã 1 1 1 0 HP -(2*atk + (atk + dex*3 + str*7 + con)*k) 60+120*k+((60+120*k)*20/100) 12 -(2*atk + (atk + dex*3 + str*7 + con)*k) ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH MOV_SPEED 150 3 60+120*k+((60+120*k)*20/100) 0 0 MELEE 4 1 0 200

but when i make the skill, my char lose a lot of HP, In my tests i found this: "If i change this :

5 Ã…ÂºÃˆÂ¯Â°Ã 1 1 1 0 HP -(2*atk + (atk + dex*3 + str*7 + con)*k) 60+120*k+((60+120*k)*20/100) 12 -(2*atk + (atk + dex*3 + str*7 + con)*k) ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH MOV_SPEED 150 3 60+120*k+((60+120*k)*20/100) 0 0 MELEE 4 1 0 200

to some like this:

5 Ã…ÂºÃˆÂ¯Â°Ã 1 1 1 0 HP -(2*atk + (atk + dex*3 + str*7 + con)*k) 60+120*k+((60+120*k)*20/100) 12 -(2*atk + (atk + dex*3 + str*7 + con)*k) ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH MOV_SPEED 150 0 60+120*k+((60+120*k)*20/100) 0 0 MELEE 4 1 0 200

i solve my probleme with HP, but then i only give the damage "after" colddown ends. Can any one help me?

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