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Talking about my new project(s)


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Hello devs , i didn't know where to start a thread like this , so i decided here is the best option. ( General Forum ) 

In this thread i would like to talk about 2 possible new projects:

∙ Z Core ( game/db -- multi-option core )

∙ Kalium World ( private server )

 

Let's start up with Kalium World , the Z Core will be released later this year. ( free/premium version -- the only difference will be that in premium , you can change more things. ) 

 

Gameplay General Ideeas:

- the game will have 4 or 5 steps , let's classify them in levels:

∙ version 1.0.0.0 [ maximul level raised to 90 , general gameplay , no dungeons , no special maps ]

∙ version 1.1.x.y [ different updates , maximum level raised to 100 , 1/2 new dungeons , probably one special map , no new armor/weaps ]

∙ version 1.2/.3.z.c [ maximul level raised to 110 , 1 new dungeon , 2 new special maps , 1 set for each class ( armor/weapons ) + accesories ]

In general , the game will evolve in steps. ( after X players reach 90 , after Z days , after C months ) [ pretty easy to understand ]

- the game will need efficiency methods to keep players playing. ( ? )

∙ at the moment , i'm thinking a "farm map" or something else , for each level , different for any player. ( TBE - to be edited ) 

- unique drop system , unique quests

∙ we want to keep the Metin2 play-style alive , we will have quests for each level or one each X levels. 

- unique item-sets 

∙ This ideea comes from INNO GAMES ( The-West ) , when the player will wear same item's from a set ( e.g.: Outlaw Set ) he will receive bonuses. ( e.g.: 10% demi-human )  { TBE } 

 

 

That's it in general , i will keep this updated. If you want to help with ideeas , you are welcome.

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https://metin2.dev/topic/5574-talking-about-my-new-projects/
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