avaroth 0 Posted February 13, 2015 Share Posted February 13, 2015 Hi guys! I'm trying to add some helmets! Every time i click on item i get this error 0213 13:15:42036 :: Hair number 5060 is not exist. 0213 13:15:57379 :: Hair number 5060 is not exist. 0213 13:16:49892 :: Hair number 5060 is not exist. 0213 13:16:51101 :: Hair number 5060 is not exist. 0213 13:16:51428 :: Hair number 5060 is not exist. 0213 13:16:53969 :: Hair number 5060 is not exist. My msm file is okay: Group HairData56 { HairIndex 5060 Model "hair/newbie_hair_1.GR2" } what can i be? Link to comment Share on other sites More sharing options...
pbuzz 31 Posted February 13, 2015 Share Posted February 13, 2015 HairIndex need's to be passed in item_proto - value3 column too (like armors), maybe you don't have it there Link to comment Share on other sites More sharing options...
avaroth 0 Posted February 14, 2015 Author Share Posted February 14, 2015 HairIndex need's to be passed in item_proto - value3 column too (like armors), maybe you don't have it there I've the problem is that :/ Link to comment Share on other sites More sharing options...
pbuzz 31 Posted February 14, 2015 Share Posted February 14, 2015 I've the problem is that :/ that's why i do not answer to some questions in this forum, i do not write in english like a pro (is not my main language either) but you people make it sound like chinese so, correct me if i'm wrong: you have it in item_proto like i've said and that's the problem, then: * do you use a quest to unequip hair( like costumes with lib),?? AND another question * have you raised "hair data count" in .msm file??? (HairDataCount value need to be the same as "hairs" count or bigger) Link to comment Share on other sites More sharing options...
avaroth 0 Posted February 15, 2015 Author Share Posted February 15, 2015 I've the problem is that :/ that's why i do not answer to some questions in this forum, i do not write in english like a pro (is not my main language either) but you people make it sound like chinese so, correct me if i'm wrong: you have it in item_proto like i've said and that's the problem, then: * do you use a quest to unequip hair( like costumes with lib),?? AND another question * have you raised "hair data count" in .msm file??? (HairDataCount value need to be the same as "hairs" count or bigger) Sorry man! Yes the problem is when I equipa It wont show the model in the head! and besides that I get that error! Link to comment Share on other sites More sharing options...
pbuzz 31 Posted February 15, 2015 Share Posted February 15, 2015 * do you use a quest to unequip hair( like costumes with lib),?? AND another question * have you raised "hair data count" in .msm file??? (HairDataCount value need to be the same as "hairs" count or bigger) Link to comment Share on other sites More sharing options...
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