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Structure of new mob_proto (GBR_eng)


Metin2 Dev

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As some of you may know the new mob_proto struct is 156 bytes in size instead of 155.

I traced that back to a change on MOB_RESISTS_MAX_NUM which is 12 instead of 11.

 

Now let's come to my question:

 

I guess they added a wolfman specific resistance for the mobs either CLAW or even directly WOLFMAN.

The problem is, that the values of the last resistance are strange if i read them e.g 100% on the flame_dungeon Purgatory Metin.

 

Sooo now its up to you guys to enlighten me and find the missing piece of information.

 

Screenshot of the output it generates with skipping the flag: (not writing it)

256d5j7.png

 

As you can see the flags are perfectly fine. No misread stuff etc.

 

 

Kind regards

MartPwnS

Edited by Metin2 Dev
Core X - External 2 Internal

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