capsn 0 Posted November 16, 2014 Share Posted November 16, 2014 DIF Spoiler 34083 Client ; This difference file is created by Capsn metin2client 002215F8: 4C 00 002215F9: 76 00 002215FA: 20 00 002215FB: 25 00 r28k Client ; This difference file is created by Capsn metin2client 00220E40: 4C 00 00220E41: 76 00 00220E42: 20 00 00220E43: 25 00 C++ Spoiler Open char.cpp and replace this: if (IsPC() == true) { addPacket.dwLevel = GetLevel(); } else { addPacket.dwLevel = 0; } with this: addPacket.dwLevel = 0; Link to comment Share on other sites More sharing options...
Premium Hakikat 3 Posted November 17, 2014 Premium Share Posted November 17, 2014 thanks... 1 Link to comment Share on other sites More sharing options...
ekoo 8 Posted November 17, 2014 Share Posted November 17, 2014 Will be more better if do it with source Link to comment Share on other sites More sharing options...
cBaraN 109 Posted November 17, 2014 Share Posted November 17, 2014 Will be more better if do it with source sprintf(szText, "Lv %d", level); Search in InstanceBaseEffect.ccp Best Regards, Can BARAN... 3 Link to comment Share on other sites More sharing options...
Maxmi 11 Posted November 17, 2014 Share Posted November 17, 2014 Will be more better if do it with source sprintf(szText, "Lv %d", level); Search in InstanceBaseEffect.ccp Best Regards, Can BARAN... Wauw! Developer CAN BARAN! Link to comment Share on other sites More sharing options...
Denis 1474 Posted November 17, 2014 Share Posted November 17, 2014 Will be more better if do it with source sprintf(szText, "Lv %d", level); Search in InstanceBaseEffect.ccp Best Regards, Can BARAN... There's one more way: Open char.cpp and replace this: if (IsPC() == true) { addPacket.dwLevel = GetLevel(); } else { addPacket.dwLevel = 0; } with this: addPacket.dwLevel = 0; 2 Link to comment Share on other sites More sharing options...
Developer PACI 921 Posted November 17, 2014 Developer Share Posted November 17, 2014 Will be more better if do it with source sprintf(szText, "Lv %d", level); Search in InstanceBaseEffect.ccp Best Regards, Can BARAN... Wauw! Developer CAN BARAN! Well. At least he didn't post a binary saying that it was the sln. 2 when you return 0 and server doesn't boot: Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7174 Posted November 17, 2014 Honorable Member Share Posted November 17, 2014 You can do it via game like this. The client just hides the level if it's 0. Check out my GitHub Link to comment Share on other sites More sharing options...
Maxmi 11 Posted November 17, 2014 Share Posted November 17, 2014 Will be more better if do it with source sprintf(szText, "Lv %d", level); Search in InstanceBaseEffect.ccp Best Regards, Can BARAN... Wauw! Developer CAN BARAN! Well. At least he didn't post a binary saying that it was the sln. What is the deal? Link to comment Share on other sites More sharing options...
capsn 0 Posted November 17, 2014 Author Share Posted November 17, 2014 Will be more better if do it with source sprintf(szText, "Lv %d", level); Search in InstanceBaseEffect.ccp Best Regards, Can BARAN... Wauw! Developer CAN BARAN! you're just jealous Link to comment Share on other sites More sharing options...
Maxmi 11 Posted November 17, 2014 Share Posted November 17, 2014 Will be more better if do it with source sprintf(szText, "Lv %d", level); Search in InstanceBaseEffect.ccp Best Regards, Can BARAN... Wauw! Developer CAN BARAN! you're just jealous Puhaha Link to comment Share on other sites More sharing options...
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