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Hi everyone. I don't post on this forum often, but since I first learned about this material right here, I thought it would be nice to share what I've found—and also to dispel a few myths about the closed beta client. Below, you'll find the *actual* content of the closed beta client; there are substantial differences compared to the old screenshots of the alpha client, which only the original development team ever got to test.
There are also many differences between the various open beta clients released online (not just in terms of structure, but obviously in content as well).
With that said, let's get straight to the point. Here are some screenshots of content that I believe is exclusive to the closed beta client. I'll likely update this post with new material over time, as the file organization differs somewhat from the shipping clients we're used to seeing; as I "discover" new things, I'll post them here.

GM affect:

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into the folder "\ymir work\effect" i found an additional subfolder named "test" that contains another folder named "20" into this folder i found these cpp code, idk if it is an experimental effectlib part or other, i will watch better at these files during the time
 

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Some little differences in minimap radar (i compared with rain 35 client)

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About the skillcommon.dds the only difference i found is about the icon for fishing skill and another icon that seems a red globe, but i ve no idea what it is.
In addition as far as i understood, in addition the hair styles were defined in the model itself, there weren t a modular attacching system for hairstyles.

ARMOR MAJOR DIFFERENCES NINJA:
 

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ARMOR MAJOR DIFFERENCES Shaman:
 

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ARMOR MAJOR DIFFERENCES Sura:

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ARMOR MAJOR DIFFERENCES Warrior:

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ofc i didn t posted other sex because in this version of the client there is only pc into the pack archive, so only Sura_M, War_M, Ninja_F, Shamy_F

about the maps there are only these folders:
 

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Outdoor: "metin2_map"
outdoora1: "metin2_map_a1"
outdoora2: "map_a2"
outdoora3: "metin2_map_a3"
and so on... i only watched the atlas... and are a bit different from the one we know, when i ve time i watche the map into worldeditor or in game directly and post some other screenshots.

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