leek1142 0 Posted December 28, 2024 Share Posted December 28, 2024 Hey guys.. i want to configure my Chest Drop in a lua script that i found online, but it doesnt really work. I already removed the associated drops and even the entire group from special_item_group.txt. When i click on the chest, my Server just crashes. Can anyone say whats wrong and what i have to do to make it working? Thanks Quote when 50186.use begin --Truhe des Azrael item.remove() local waffen = {190, 180, 1130, 2170, 3160, 5120} if number(1, 20)==1 then game.drop_item_with_ownership(waffen[number(1, 6)], 1) end --75er Waffe+0: Chance 10% local armor = {11290, 11490, 11690, 11890} for i=1, table.getn(armor) do if number(1, 5)==1 then game.drop_item_with_ownership(armor[i]+number(1,2), 1) end --66er Rüstungen+1-2: Chance 1/2 end local weapon = {3152, 172, 252, 1122, 2182, 7152} for i=1, table.getn(weapon) do if number(1, 7)==1 then game.drop_item_with_ownership(weapon[i], 1) end --70er Waffen+4: Chance 1/2 end local schmuck = {14203, 16203, 17203} for i=1, table.getn(schmuck) do if number(1, 2)==1 then game.drop_item_with_ownership(schmuck[i]+number(1,3), 1) end --Schmuck+4-6: Chance 1/2 end local schmuck2 = {14220, 16220, 17220} for i=1, table.getn(schmuck2) do if number(1, 5)==1 then game.drop_item_with_ownership(schmuck2[i], 1) end --Schmuck+0: Chance 1/5 end local helme = {12260, 12280, 12670, 12680, 12530, 12540, 12390, 12400, 13140} for i=1, table.getn(helme) do if number(1, 4)==1 then game.drop_item_with_ownership(helme[i], 1) end --Helme+0 und +4: Chance 1/4 end end Link to comment Share on other sites More sharing options...
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