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Where does refine over9 get m_mapItem vnum values?


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Hey guys!

 

I'm a bit stuck, I would like to get my sirius upgrading into rune sword, and on item proto it's set that it will go into one after +9.

However, in-game it says "This item can't be refined" and the rune sword also says that when trying to up to +1 or + 2

I am unable to find where m_mapItem gets the vnums for the upgrades, and where is the function / part of the code that works with seon-pyeong upgrading the lv65 weapons to lv80

Would anyone point me to the file they are at?

 

Thank you very much!

 

 

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	case BLACKSMITH_MOB: //Blacksmith
		if (item->GetRefinedVnum() && item->GetRefineSet() < 500)
		{
			return true;
		}
		else
		{
			return false;
		}

	case BLACKSMITH2_MOB: //Seon-Pyeong
		if (item->GetRefineSet() >= 500)
		{
			return true;
		}
		else
		{
			return false;
		}

Over9Refine is mainly used for Lua functions support, don't waste your time looking through that file. This is all that you need to know.

Edited by Syreldar

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

4 hours ago, Syreldar said:
	case BLACKSMITH_MOB: //Blacksmith
		if (item->GetRefinedVnum() && item->GetRefineSet() < 500)
		{
			return true;
		}
		else
		{
			return false;
		}

	case BLACKSMITH2_MOB: //Seon-Pyeong
		if (item->GetRefineSet() >= 500)
		{
			return true;
		}
		else
		{
			return false;
		}

Over9Refine is mainly used for Lua functions support, don't waste your time looking through that file. This is all that you need to know.

Absolute legend. Thank you very much!

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