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ld-elf32.so.1: Shared object "libpng16.so.16" not found, required by "game"


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The game does not even use libpng. You're using a DevIL compiled with libpng included what is totally unneceserry.

You have 2 choice:

  • Use DevIL without png and others because the game only uses tga and DevIL supports that by default.
    Use
    This is the hidden content, please
     to compile the lib. Then on your MakeFile include the lib like this: LIBS += ../../../extern/lib/libIL.a 
  • Copy the lib from the bsd where you compiled the game to your vps, because it is there. It's not a "clean method" but if you install libpng that may install newer version, and while your src uses x32 libs, you're installing x64 version on your x64 vps so it will not work...

PS if you use static libs for everything like this with libIL.a, you don't need any .so file on your vps because static libs are included to the game file.

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