Jump to content

Guildstorage/Questwindow


Recommended Posts

Hello Com,

My question is about this bug:

 

https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif

 

So, the questwindow doesn't close any more, this bug appears at opening any quest.

 

Syserr:

0929 14:23:29112 ::   File "game.py", line 702, in OpenQuestWindow

0929 14:23:29112 ::   File "interfaceModule.py", line 679, in OpenQuestWindow

0929 14:23:29112 :: AttributeError
0929 14:23:29112 :: : 
0929 14:23:29112 :: 'dict' object has no attribute 'append'
0929 14:23:29112 :: 

0929 14:23:29115 :: Traceback (most recent call last):

0929 14:23:29116 ::   File "game.py", line 702, in OpenQuestWindow

0929 14:23:29116 ::   File "interfaceModule.py", line 679, in OpenQuestWindow

0929 14:23:29116 :: AttributeError
0929 14:23:29116 :: : 
0929 14:23:29116 :: 'dict' object has no attribute 'append'
0929 14:23:29116 :: 

Game.oy line 702

	def OpenQuestWindow(self, skin, idx):
		if constInfo.CApiSetHide == 1:
			net.SendQuestInputStringPacket(str(constInfo.SendString))
			constInfo.CApiSetHide = 0
			return
		self.interface.OpenQuestWindow(skin, idx)

And interfaceModule.py line 679

	def OpenQuestWindow(self, skin, idx):

		wnds = ()

		q = uiQuest.QuestDialog(skin, idx)
		q.SetWindowName("QuestWindow" + str(idx))
		q.Show()
		if skin:
			q.Lock()
			wnds = self.__HideWindows()

			# UNKNOWN_UPDATE
			q.AddOnDoneEvent(lambda tmp_self, args=wnds: self.__ShowWindows(args))
			# END_OF_UNKNOWN_UPDATE

		if skin:
			q.AddOnCloseEvent(q.Unlock)
		
		q.AddOnCloseEvent(lambda s = self, qw = q: s.__dict__.__getitem__("wndQuestWindow").remove(qw))

		# UNKNOWN_UPDATE
		self.wndQuestWindow.append(q)
		

I know that the problem is something about 'append' but i doesn't got it for weeks

 

Hopefully anybody can help me

 

Kind Regards

KIDD

Edited by Metin2 Dev
Core X - External 2 Internal
Link to comment
Share on other sites

  • Replies 0
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.