Nek0. 0 Posted March 6 Share Posted March 6 (edited) This is a strange bug, as you can see, character's position on the attackers pov only gets position sync after he gets up, instead of doing the whole animation like it should be.What can cause this?I tried to implement some sync fixes that are public, like pkVictim->SetSyncOwner(this); in char_battle, and converting m_fSync to dword, but nothing helped, the problem is still there, happening the same. Video - can be seen here Edited March 6 by Metin2 Dev International Core X - External 2 Internal Link to comment Share on other sites More sharing options...
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