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Does this happen on just the first "load" of the map? (Just teleport to the position again, and you should be on top of it).

If so, you need to change the order in your application class, which processes the background/map and the character.

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7 hours ago, B4RC0D3 said:

Does this happen on just the first "load" of the map? (Just teleport to the position again, and you should be on top of it).

If so, you need to change the order in your application class, which processes the background/map and the character.

noupe. but anyway. I found the solution. it was how I exported the animation, in the export page, I need to be carefull at meshes options. 

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