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Object in viewrange gets removed to quickly


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So i got the problem that objects get removed while beeing still in view range. It seems like they get destroyed after the half of the object is outside of the window. I'll add a screenshot how it look like. I still havent found the function which handles this.

https://metin2.download/picture/0ry14hh1cfGoOrkmcSacuzxaLhfPb8fN/.png

Edited by Metin2 Dev International
Core X - External 2 Internal
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