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Hello community. Happy new year to everyone.ย 
I have a problem only when i set up a server at localhost. I can log in without any problems, but when i select the character, he gets kicked and goes back at login window.
Any ideas?ย 

Thanks in advance.

โ€œ๐“๐“ต๐“ต ๐”€๐“ฎ ๐“ฑ๐“ช๐“ฟ๐“ฎ ๐“ฝ๐“ธ ๐“ญ๐“ฎ๐“ฌ๐“ฒ๐“ญ๐“ฎ ๐“ฒ๐“ผ ๐”€๐“ฑ๐“ช๐“ฝ ๐“ฝ๐“ธ ๐“ญ๐“ธ ๐”€๐“ฒ๐“ฝ๐“ฑ ๐“ฝ๐“ฑ๐“ฎ ๐“ฝ๐“ฒ๐“ถ๐“ฎ ๐“ฝ๐“ฑ๐“ช๐“ฝ ๐“ฒ๐“ผ ๐“ฐ๐“ฒ๐“ฟ๐“ฎ๐“ท ๐“พ๐“ผ.โ€ ~ ๐“–๐“ช๐“ท๐“ญ๐“ช๐“ต๐“ฏ ๐“ฝ๐“ฑ๐“ฎ ๐“–๐“ป๐“ฎ๐”‚

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1) OPEN

db source inย  ClientMananger.cppย 

game source in Config.cpp

OPEN: ClientMananger.cpp (DB)
Search: 
	if (!CConfig::instance().GetValue("BIND_IP", szBindIP, 128))
		strlcpy(szBindIP, "0", sizeof(szBindIP));

      
change:
	if (!CConfig::instance().GetValue("BIND_IP", szBindIP, 128))
		strlcpy(szBindIP, "127.0.0.1", sizeof(szBindIP));

OPEN: Config.cpp  (GAME)
  
  Search: 
	if (!strncmp(netip, "192.1", 7))

      
change:
	if (!strncmp(netip, "999.999", 7))
      
      
      search:
if (g_szPublicIP[0] != '0')
  
  change:
	if (g_szPublicIP[0] != '0')
		return true;
	else
	{
		if (g_szInternalIP[0] == '0')
			return false;
		else
			strlcpy(g_szPublicIP, g_szInternalIP, sizeof(g_szPublicIP));
			return true;
	}
      
      
      
      

ย 

Edited by Draveniou1

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