ornlu9 0 Posted October 30, 2022 Share Posted October 30, 2022 (edited) Thank you all! PC gaming begins with Age of Empires 2 then started Metin2 in 2008. Interested in creating maps, game/level designer, quest writing. No programming knowledge but used to read how to get the most out of my pc, or at least I try. My background is about social science, geopolitics, sales, decision process management. I'm here basically because I wanted to make some maps for fun. I noticed the ones I see in some servers are lacking of details and meaining. Why don't you try? I said to myself. I would also like to share my secret metin2 wish with you because I see a lot of potential in metin2 game structure. With courage and dedication, there are some work in progress pricnciples the could be applied for a new server let's say: - the only one path for get things done (as building up your character) is not cool at all - stop to the lazyness to don't assign a real purpose for everything already existing in the game (before adding more stuffs) - the pool of potential players lost because the metinstones-farming system (I'm talking about choices!) - The storyline/quest/missions/ must not be even more understimated - The stats on items shouldn't be done as a "slot-machine" system for multiple reasons (go to a casino if you like that) - Real money can buy just 1 thing. (It's not costumes, i see them only as funny one for events) - ... hidden content ... Bye! Edited October 30, 2022 by ornlu9 Link to comment Share on other sites More sharing options...
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