123fbalp123fb 28 Posted October 5, 2022 Share Posted October 5, 2022 Oct 5 20:33:14 :: COMMAND: [SA]Test: open_offlineshop Oct 5 20:33:14 :: reallocating buffer to 32768, current 1024 Oct 5 20:33:14 :: INPUT: [SA]Test OFFLINE_SHOP_REFRESH_UNSOLD_ITEMS Oct 5 20:33:14 :: reallocating buffer to 32768, current 1024 SYSERR: Oct 5 20:33:14 :: Process: UNKNOWN HEADER: 167, LAST HEADER: 56(2), REMAIN BYTES: 4, fd: 17 Oct 5 20:33:14 :: DISCONNECT: [SA]Test (DESC::~DESC) Oct 5 20:33:34 :: COMMAND: [SA]Test: open_offlineshop Oct 5 20:33:35 :: reallocating buffer to 32768, current 1024 Oct 5 20:33:35 :: INPUT: [SA]Test OFFLINE_SHOP_REFRESH_UNSOLD_ITEMS Oct 5 20:33:35 :: reallocating buffer to 32768, current 1024 SYSERR: Oct 5 20:33:35 :: Process: UNKNOWN HEADER: 167, LAST HEADER: 56(2), REMAIN BYTES: 4, fd: 17 Oct 5 20:33:35 :: DISCONNECT: [SA]Test (DESC::~DESC) Oct 5 20:33:54 :: COMMAND: [SA]Test: open_offlineshop Oct 5 20:33:54 :: reallocating buffer to 32768, current 1024 Oct 5 20:33:54 :: INPUT: [SA]Test OFFLINE_SHOP_REFRESH_UNSOLD_ITEMS Oct 5 20:33:54 :: reallocating buffer to 32768, current 1024 SYSERR: Oct 5 20:33:59 :: Process: UNKNOWN HEADER: 85, LAST HEADER: 0(0), REMAIN BYTES: 7, fd: 17 Oct 5 20:33:59 :: DISCONNECT: [SA]Test (DESC::~DESC) After clicking the offline store button, the game goes to the login screen. CH1 "syslog" as above; I couldn't find any problem with files in "client->packet.h" and "game->packet.h" 1-1 matches CLİENT--> PACKET.H Game --> PACKET.H added; #ifdef __OFFLINE_PRIVATE_SHOP_SYSTEM__ #ifdef __PRIVATE_SHOP_SEARCH_SYSTEM__ #if defined(__NEW_PRIVATE_SHOP_SEARCH_SYSTEM__) Link to comment Share on other sites More sharing options...
123fbalp123fb 28 Posted October 10, 2022 Author Share Posted October 10, 2022 The problem persists Link to comment Share on other sites More sharing options...
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