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[HELP] UNKNOWN HEADER: xx LAST HEADER: x(x), REMAIN BYTES: x


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Oct  5 20:33:14 :: COMMAND: [SA]Test: open_offlineshop
Oct  5 20:33:14 :: reallocating buffer to 32768, current 1024
Oct  5 20:33:14 :: INPUT: [SA]Test OFFLINE_SHOP_REFRESH_UNSOLD_ITEMS
Oct  5 20:33:14 :: reallocating buffer to 32768, current 1024
SYSERR: Oct  5 20:33:14 :: Process: UNKNOWN HEADER: 167, LAST HEADER: 56(2), REMAIN BYTES: 4, fd: 17
Oct  5 20:33:14 :: DISCONNECT: [SA]Test (DESC::~DESC)

Oct  5 20:33:34 :: COMMAND: [SA]Test: open_offlineshop
Oct  5 20:33:35 :: reallocating buffer to 32768, current 1024
Oct  5 20:33:35 :: INPUT: [SA]Test OFFLINE_SHOP_REFRESH_UNSOLD_ITEMS
Oct  5 20:33:35 :: reallocating buffer to 32768, current 1024
SYSERR: Oct  5 20:33:35 :: Process: UNKNOWN HEADER: 167, LAST HEADER: 56(2), REMAIN BYTES: 4, fd: 17
Oct  5 20:33:35 :: DISCONNECT: [SA]Test (DESC::~DESC)

Oct  5 20:33:54 :: COMMAND: [SA]Test: open_offlineshop
Oct  5 20:33:54 :: reallocating buffer to 32768, current 1024
Oct  5 20:33:54 :: INPUT: [SA]Test OFFLINE_SHOP_REFRESH_UNSOLD_ITEMS
Oct  5 20:33:54 :: reallocating buffer to 32768, current 1024
SYSERR: Oct  5 20:33:59 :: Process: UNKNOWN HEADER: 85, LAST HEADER: 0(0), REMAIN BYTES: 7, fd: 17
Oct  5 20:33:59 :: DISCONNECT: [SA]Test (DESC::~DESC)

After clicking the offline store button, the game goes to the login screen. CH1 "syslog" as above;

 

I couldn't find any problem with files in "client->packet.h" and "game->packet.h" 1-1 matches 😕

CLİENT--> PACKET.H

Game --> PACKET.H

added;

#ifdef __OFFLINE_PRIVATE_SHOP_SYSTEM__

#ifdef __PRIVATE_SHOP_SEARCH_SYSTEM__

#if defined(__NEW_PRIVATE_SHOP_SEARCH_SYSTEM__)

 

 

 

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