Jump to content
For maintenance and updates, the community will be offline on 31 December 2022 ×
  • 0

Help exploit input_login.cpp and crash db


Klaus

Question

sys_log(0, "player_select: login: %s index: %d", c_r.login, pinfo->index);

My db is always falling with possible attacks using failures in these functions, this error below appears thousands and thousands of times. I searched but didn't find anything very relevant about it, is there a public fix for this problem? Can they occur in other functions?

Thanks in advance!

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

  • 0
1 hour ago, Klaus said:
sys_log(0, "player_select: login: %s index: %d", c_r.login, pinfo->index);

My db is always falling with possible attacks using failures in these functions, this error below appears thousands and thousands of times. I searched but didn't find anything very relevant about it, is there a public fix for this problem? Can they occur in other functions?

Thanks in advance!

Somebody is exploiting the CharacterSelect function using a slot that's unoccupied. You can check it in server & set the phase to login to prevent it.

 

game/src -> input_login.cpp -> void CInputLogin::CharacterSelect(LPDESC d, const char * data)
 

Link to comment
Share on other sites

!-->

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Activity

    1. 1

      Looking for a good designer

    2. 2

      Where are those maps/dungeons coming from?

    3. 3

      Press F10 to close the client immediately

    4. 2

      Where are those maps/dungeons coming from?

    5. 2

      Where are those maps/dungeons coming from?

    6. 4

      Visual studio 2022 compiling issue

    7. 1

      Count players function

    8. 64
  • Recently Browsing

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.