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Collisiondata editing of objects


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I want to edit the collisiondata of certain objects (example in Spoiler)...

Spoiler

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I don't want the collision to be such a big box. How do i do it in Worldeditor remix, i already did try to edit it in msm tab so it would look like this but what do i do now? Do i have to save it as .msm or .txt where do i put the file etc...

Spoiler

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Could someone pls explain how the collisiondata editing is working for objects and stuff?

Edited by Metin2 Dev
Core X - External 2 Internal
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  • 7 months later...
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Hello, you have to do it using 3DS max, using a mdattr plugin. Also, note that the collisions are very rudimental and only consists of squares or rectangles. I think we should start a communautary project that aims to revamp every collisions to make them more adequate.

Gurgarath
coming soon

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