Saitama 7 Posted August 13, 2021 Share Posted August 13, 2021 (edited) hello! im trying to export armor from fbx to gr2 but everytime i do this it doesnt work properly. this it what it looks in granny viewer (with color is original, white is my export): https://metin2.download/picture/BZoYTHvY4B21tfcpV7EJvyK1zSV1Wlqo/.gif but this is what happens if i add animation: https://metin2.download/picture/BeS6VkCIMq9XD2n85mOt1uQDcKahloBJ/.gif i exported the granny to fbx with noesis script 1.3 with -rotate 90 0 0 as advanced parameter. then i exported armor with granny plugin with scale 100 in export settings can someone help ? Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
FBI 44 Posted August 13, 2021 Share Posted August 13, 2021 Looks ok for me. 1 PeriodWars Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 13, 2021 Share Posted August 13, 2021 (edited) Hi, when you imported fbx to 3ds max take attention to conversion unit, because some model uses inch or your 3ds max doesnt set to centimeters. I attached 2 pics what setting I used. In noesis you can use -fbxzup parameter. Edited August 13, 2021 by arlinamid 1 Best regards, Arlinamid Link to comment Share on other sites More sharing options...
Saitama 7 Posted August 13, 2021 Author Share Posted August 13, 2021 (edited) @arlinamidthis worked thank you very much i dont have problems with animations anymore but now i have two new problems: 1: The sholder of the armor looks like this after noesis to 3ds max 2: weapon doesnt stick to hand in game, it is on 0 0 0 position Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Alucard 244 Posted August 13, 2021 Share Posted August 13, 2021 (edited) 2 hours ago, Saitama said: @arlinamidthis worked thank you very much i dont have problems with animations anymore but now i have two new problems: 1: The sholder of the armor looks like this after noesis to 3ds max 2: weapon doesnt stick to hand in game, it is on 0 0 0 position I got the same problem with Noesis and I think that the problem is about your 3DS max version, which version do you use ? Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 13, 2021 Share Posted August 13, 2021 (edited) 35 minutes ago, Alucard said: I got the same problem with Noesis and I think that the problem is about your 3DS max version, which version do you use ? I dont think so, i use 3 different version of 3ds max. I didnt have these problems. Check the latest version noesis and granny plugin on xentax forum. Edited August 13, 2021 by arlinamid Best regards, Arlinamid Link to comment Share on other sites More sharing options...
Premium Jawwad 3538 Posted August 13, 2021 Premium Share Posted August 13, 2021 (edited) Noesis settings: 3ds max settings: For me works really well. If you don't check "No animations" box on noesis, make sure you have these settings. Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Saitama 7 Posted August 13, 2021 Author Share Posted August 13, 2021 Its still not working even with all these settings What i did: - noesis: "-rotate 90 0 0", checked "no anmiations", applied the settings from Jawwad - 3ds max: applied all above mentioned settings Im so confused, i dont know why its not working.. Its only the sholder and that i cant hold weapons ingame I appreciate all your help so far! Here is the file im using, maybe its the file?: This is the hidden content, please Sign In or Sign Up 3 1 Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 13, 2021 Share Posted August 13, 2021 Tomorow i make a small video tutorial for you, if I had enough time. Best regards, Arlinamid Link to comment Share on other sites More sharing options...
Saitama 7 Posted August 13, 2021 Author Share Posted August 13, 2021 @arlinamid Im so thankful and im appreciating the consideration already! Thanks you alot! If you don't have time thats okay too! Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 14, 2021 Share Posted August 14, 2021 (edited) 14 hours ago, Saitama said: Its still not working even with all these settings What i did: - noesis: "-rotate 90 0 0", checked "no anmiations", applied the settings from Jawwad - 3ds max: applied all above mentioned settings Im so confused, i dont know why its not working.. Its only the sholder and that i cant hold weapons ingame I appreciate all your help so far! Here is the file im using, maybe its the file?: This is the hidden content, please Sign In or Sign Up I checked your file, nothing wrong with it, everything works fine. For test I used 3ds max 2018 + granny plugin Noesis 4.44 +gr2reader126 version+ fbx 2017 plugin https://metin2.download/picture/neKT0n5ZtWG7n9W09tMRU366dH631y6e/.png https://metin2.download/picture/OZZKRCW3zsp2trO739CQ9GWHqdUgTH0t/.png PS.: I dont know its important or not but i always used gr2reader plugin in noesis with pairing animation, you can set this in fmt_gr2readerXXX.py ANIMATION_MODE = 1 Edited September 11, 2022 by Metin2 Dev Core X - External 2 Internal 1 1 Best regards, Arlinamid Link to comment Share on other sites More sharing options...
Active+ Member vandaa95 966 Posted August 20, 2021 Active+ Member Share Posted August 20, 2021 Have you tried Gr2 to smd with noesis? Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 23, 2021 Share Posted August 23, 2021 I make a tutorial in this forum. Check this Best regards, Arlinamid Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now