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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that?
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shrdd 0
Hello everyone,
after searching a lot i couldn't find the correct way or a solution to fix this problem. Also I have to say, that I'm not so much into that stuff, that's why I'm asking here.
The problem which I have is, that the channel changer works perfectly fine, but shows wrong Channel under the mini-map.
It works for all channel and also shows correct channel, when I choose the Ch in the login interface.
But when i change the CH while I'm in the game it works and I get "teleported" in the Channel which I have chosen, but under the mini-map it shows the Ch which I choose when I logged in via login interface.
Hope my problem is clear to understand and I hope someone can help me..
Regards,
shrdd.
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From: [Small Release] Show all channel by @VegaS™ +++++2018 root:
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