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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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Entry 11
so if i make a change .... add new sistem ...in game src , my source compile but don't save that sistem ..... any ideea why ?
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WeedHex
It's a makefile problem btw: just "add a space, remove it and save file main.cpp" #gmake clean -j4 #gmake -j4
Entry
i will try now bro work... tnx bro
DemOnJR
which system you are trying to implement?
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