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Making animated weapons

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in 3dsmax you can animate objects by putting TimeStamps into the animation, its easier to view some Tutorials for it, in Short. you use The first position of your object in 3dsmax, And move the Timecurser around a bit, move the Object how you like and set the next Time stamp. thats it. 

with the Tool from Ricky92 you can import / export those mde"s


i would recommend you to just watch how other MDE"s work and just rework those


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