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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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Question
Danilo89 0
Hi everyone, I need a lot of help in this quest.
I state that I'm not good.
then I would like that at the first login he is given a chest in this case it is 56000 and that when I use it it gives me all those things is it possible?
when 56000.use begin--Baule dei War pc . give_item2 ( "14005" , 1 ) -- Bracciale pc . give_item2 ( "15005" , 1 ) -- Scarpe pc . give_item2 ( "16005" , 1 ) -- Collana pc . give_item2 ( "17005" , 1 ) -- Orecchini pc . give_item2 ( "27003" , 1 ) -- Pozione Rossa pc . give_item2 ( "27006" , 1 ) -- Pozione Blu pc . give_item2 ( "72702" , 1 ) -- Scarpe del vento+ pc . give_item2 ( "50052" , 1 ) -- chiama cavallo pc . give_item2 ( "52006" , 1 ) -- Sigillo Cinghiale Selvaggio 7g 3% FCM pc . give_item2 ( "53025" , 1 ) -- Baby Leopardo 7g pc . give_item2 ( "70057" , 1 ) -- Mantello del Coraggio pc . give_item2 ( "70058" , 1 ) -- Anello del Teletrasporto pc . give_item2 ( "50187" , 1 ) if pc . job == 0 then ---**************************---X WAR pc . give_item2 ( "15" , 1 ) -- Spada+5 pc . give_item2 ( "11205" , 1 ) -- Corazza del Monaco+5 pc . give_item2 ( "13005" , 1 ) -- Scudo da Battaglia+5 pc . give_item2 ( "12205" , 1 ) -- Elmo Tradizionale+5 elseif pc . job == 1 then ---**************************---X NINJA pc . give_item2 ( "1005" , 1 ) -- Pugnale+5 pc . give_item2 ( "11405" , 1 ) -- Abito Azzurro+5 pc . give_item2 ( "13005" , 1 ) -- Scudo da Battaglia+5 pc . give_item2 ( "12345" , 1 ) -- Cappuccio in Pelle+5 pc . give_item2 ( "15" , 1 ) -- Spada+5 elseif pc . job == 2 then ---**************************---X SURA pc . give_item2 ( "15" , 1 ) -- Spada+5 pc . give_item2 ( "11605" , 1 ) -- Corazza Requiem pc . give_item2 ( "12485" , 1 ) -- Elmo Insanguinato+5 pc . give_item2 ( "13005" , 1 ) -- Scudo da Battaglia+5 elseif pc . job == 3 then ---**************************---X SHAMY pc . give_item2 ( "7005" , 1 ) -- Ventaglio+5 pc . give_item2 ( "5005" , 1 ) -- Campana di Rame+5 pc . give_item2 ( "13005" , 1 ) -- Scudo da Battaglia+5 pc . give_item2 ( "12625" , 1 ) -- Cappello del Monaco pc . give_item2 ( "11805" , 1 ) -- Vestito Porpora+5 item.equip() pc.set_skill_level(122, 2) -- Combo a Livello 2 pc.set_skill_level(131, 10) -- Chiama Cavallo horse.set_level(11) -- Livello del Cavallo pc.remove_item(56000, 1) end
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