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6th skill - 2 problems


crathund

Question

Hello,

 

I have 2 problems about the 6th skill.

 

1) I don't see the icons in game, and I have the 6th.eix/epk skill in pack folder and in Index I have * 6th.

Why I don't see it?

 

2) The playersettingmodule.py file which I supposed to put in root.eix/epk doesn't work for 40k client.

When I launch the client I recieve:

qFIaXU4.png

What can I do?

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system.py

find

__pack_import

 

set the argument level to level=0

 

I did that, now the client is closing when I select the character and in syserr.txt I have:

0805 20:28:06624 :: invalid idx 00805 20:28:13082 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010).  Automatic conversion will be attempted.
0805 20:28:13457 :: 
playerSettingModule.py(line:1357) LoadGameData
playerSettingModule.py(line:330) __LoadGameEffect


LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'FN_GM_MARK'


0805 20:28:13457 :: ============================================================================================================
0805 20:28:13457 :: Abort!!!!




0805 20:28:13457 :: filename=exception.py, name=Abort
0805 20:28:13457 :: filename=playerSettingModule.py, name=LoadGameData
0805 20:28:13457 :: filename=introLoading.py, name=__LoadEffect
0805 20:28:13457 :: filename=ui.py, name=__call__
0805 20:28:13457 :: filename=ui.py, name=__call__
0805 20:28:13457 :: filename=introLoading.py, name=OnUpdate
0805 20:28:13457 :: filename=prototype.py, name=RunApp
0805 20:28:13457 :: filename=prototype.py, name=<module>
0805 20:28:13457 :: filename=system.py, name=Run
0805 20:28:13457 :: filename=system.py, name=execfile
0805 20:28:13457 :: filename=system.py, name=RunMainScript
0805 20:28:13457 :: filename=system.py, name=<module>
0805 20:28:13457 :: filename=<string>, name=<module>
0805 20:28:13457 ::  !!! Failed to load game data : STEP [40]
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  • Moon

you need to replace D:ymir workuiskill*.dds

* = sura / assassin / warrior / shaman

 

look into your locale.py

FN_GM_MARK

you should find that for your locale

 

also make sure that it refers to locale.FN_GM_MARK in playersettingmodule.py

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you need to replace D:ymir workuiskill*.dds

* = sura / assassin / warrior / shaman

 

look into your locale.py

FN_GM_MARK

you should find that for your locale

 

also make sure that it refers to locale.FN_GM_MARK in playersettingmodule.py

 

I've replaced all the files in ETC, in playersettingmodule.py it refers to locale.FN_GM_MARK, but what to do in locale.py with FN_GM_MARK?

I have:

if IsEUROPE()  and  IsBRAZIL()  :FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
constInfo.IN_GAME_SHOP_ENABLE = 0
elif IsSINGAPORE() :
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
constInfo.IN_GAME_SHOP_ENABLE = 0
elif IsNEWCIBN() :
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
constInfo.IN_GAME_SHOP_ENABLE = 0
elif IsTAIWAN():
APP_TITLE = "°«III°ê"
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()


constInfo.IN_GAME_SHOP_ENABLE = 1
elif IsJAPAN():
APP_TITLE = "CRUEL WAR - Return of the Metin2"
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()


constInfo.IN_GAME_SHOP_ENABLE = 1 
else:
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()

My locale is romania.

What can I do?

 

I found that "!!! Failed to load game data : STEP [40]" it's error while loading the effect.

What can I do?

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please post your locale.py

 

I descovered that instead of locale.py on my client, it works localeinfo.py (I tried to edit the client name on locale.py, doesn't work / I tried to edit the client name on localeinfo.py, it works)

But I have both of them in root. It doesn't mean anything or?

 

// EDIT: I solved the problem. Instead of locale in playersettingmodule.py I put localeInfo. LOL.

Thank you very much for everything!

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