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crathund

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  1. Hello, Can anyone, please, tell me/make or give me a tutorial/guide in english about implementing a NPC?
  2. Hello, Can anyone, please, tell me/make or give me a tutorial/guide in english about implementing a map?
  3. I did exactly what you said and now I have in syserr: 0808 02:50:08604 :: invalid idx 0 Here is my uiinventory.py: [Hidden Content] And here is a photo to see how's the client now. I don't see the items in inventar: [Hidden Content]
  4. I edited the files: inventorywindow.py from uiscript inventorywindow.py from locale/**/ui beltinventorywindow.py from uiscript uiinventory.py from root All of them edited as in the tutorial. ([Hidden Content]) In syserr I have: 0808 02:50:08604 :: invalid idx 0 Here is my uiinventory.py: [Hidden Content] And here is a photo to see how's the client now. I don't see the items in inventar: [Hidden Content] Can someone, please, tell me what's the problem?
  5. I descovered that instead of locale.py on my client, it works localeinfo.py (I tried to edit the client name on locale.py, doesn't work / I tried to edit the client name on localeinfo.py, it works) But I have both of them in root. It doesn't mean anything or? // EDIT: I solved the problem. Instead of locale in playersettingmodule.py I put localeInfo. LOL. Thank you very much for everything!
  6. I'm a beginner, so please don't hate me because I don't know anything, but can anyone explain to me what to do to implement this NPC? I searched on this forum for a tutorial to help me with this and I didn't found it.
  7. crathund

    Trade Map

    I'm a beginner, so please don't hate me because I don't know anything, but can anyone explain to me what to do to implement this map? 'cause it's amazing & beautiful and I really, really want it. I searched on this forum for a tutorial to help me with this and I didn't found it.
  8. Can anyone tell me where I can find beltinventorywindow.py? Because in locale/**/ui it isn't. And why I get this error in syserr? 0806 12:32:06665 :: invalid idx 00806 12:32:17812 :: Traceback (most recent call last): 0806 12:32:17812 :: File "networkModule.py", line 239, in SetGamePhase 0806 12:32:17813 :: File "game.py", line 105, in __init__ 0806 12:32:17813 :: File "interfaceModule.py", line 287, in MakeInterface 0806 12:32:17813 :: File "interfaceModule.py", line 171, in __MakeWindows 0806 12:32:17813 :: File "uiInventory.py", line 253, in __init__ 0806 12:32:17813 :: File "uiInventory.py", line 390, in __LoadWindow 0806 12:32:17813 :: File "uiInventory.py", line 454, in SetInventoryPage 0806 12:32:17813 :: AttributeError 0806 12:32:17813 :: : 0806 12:32:17813 :: 'InventoryWindow' object has no attribute 'inventoryPageIndex' 0806 12:32:17813 ::
  9. Take a look: [Hidden Content] Please tell me you know the reason, 'cause I'm without hope.
  10. I've replaced all the files in ETC, in playersettingmodule.py it refers to locale.FN_GM_MARK, but what to do in locale.py with FN_GM_MARK? I have: if IsEUROPE() and IsBRAZIL() :FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() constInfo.IN_GAME_SHOP_ENABLE = 0 elif IsSINGAPORE() : FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() constInfo.IN_GAME_SHOP_ENABLE = 0 elif IsNEWCIBN() : FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() constInfo.IN_GAME_SHOP_ENABLE = 0 elif IsTAIWAN(): APP_TITLE = "°«III°ê" FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() constInfo.IN_GAME_SHOP_ENABLE = 1 elif IsJAPAN(): APP_TITLE = "CRUEL WAR - Return of the Metin2" FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() constInfo.IN_GAME_SHOP_ENABLE = 1 else: FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() My locale is romania. What can I do? I found that "!!! Failed to load game data : STEP [40]" it's error while loading the effect. What can I do?
  11. And I find the ymir workui in pc and pc2 or where?
  12. I did that, now the client is closing when I select the character and in syserr.txt I have: 0805 20:28:06624 :: invalid idx 00805 20:28:13082 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. 0805 20:28:13457 :: playerSettingModule.py(line:1357) LoadGameData playerSettingModule.py(line:330) __LoadGameEffect LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'FN_GM_MARK' 0805 20:28:13457 :: ============================================================================================================ 0805 20:28:13457 :: Abort!!!! 0805 20:28:13457 :: filename=exception.py, name=Abort 0805 20:28:13457 :: filename=playerSettingModule.py, name=LoadGameData 0805 20:28:13457 :: filename=introLoading.py, name=__LoadEffect 0805 20:28:13457 :: filename=ui.py, name=__call__ 0805 20:28:13457 :: filename=ui.py, name=__call__ 0805 20:28:13457 :: filename=introLoading.py, name=OnUpdate 0805 20:28:13457 :: filename=prototype.py, name=RunApp 0805 20:28:13457 :: filename=prototype.py, name=<module> 0805 20:28:13457 :: filename=system.py, name=Run 0805 20:28:13457 :: filename=system.py, name=execfile 0805 20:28:13457 :: filename=system.py, name=RunMainScript 0805 20:28:13457 :: filename=system.py, name=<module> 0805 20:28:13457 :: filename=<string>, name=<module> 0805 20:28:13457 :: !!! Failed to load game data : STEP [40]
  13. I know the client version, because I've found 1215955205 in launcher, but I've changed it to 9999999999 and I've solved the problem.
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