bogdan1809 60 Posted April 28, 2020 Share Posted April 28, 2020 (edited) Version of Files : XXX Hello, 1. Description of the problem / Question : Today i tested to implement elemental bonuses but if i set the bonuses in Proto i got this: but if i set by setting bonuses normal i got the right stuff: Thanks, Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal 3 2 Link to comment Share on other sites More sharing options...
CloseSource 14 Posted April 29, 2020 Share Posted April 29, 2020 check your packets serverside and client Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted April 29, 2020 Author Share Posted April 29, 2020 I don’t think that’s from there. It’s a visual problem. If i wearing the item the damage against bosses is increased but can’t see the name of the bonus. This is happened just with the item which i set the bonus from item_proto. what is in item_attr is working perfectly. Link to comment Share on other sites More sharing options...
Hik 108 Posted April 29, 2020 Share Posted April 29, 2020 Also check the dump_proto carefully Link to comment Share on other sites More sharing options...
CloseSource 14 Posted April 29, 2020 Share Posted April 29, 2020 check your packets serverside and client 40 minutes ago, bogdan1809 said: I don’t think that’s from there. It’s a visual problem. If i wearing the item the damage against bosses is increased but can’t see the name of the bonus. This is happened just with the item which i set the bonus from item_proto. what is in item_attr is working perfectly. Just check the patckets may you add someting wrong. Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted April 29, 2020 Author Share Posted April 29, 2020 (edited) 8 hours ago, Hik said: Also check the dump_proto carefully 9 hours ago, CloseSource said: check your packets serverside and client Just check the patckets may you add someting wrong. I don't have bonuses in packets serverside. Server Client Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
CloseSource 14 Posted April 29, 2020 Share Posted April 29, 2020 send me your patcket.h pack_info.h (serverside) and packet.h + gametype.h (clientside) Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted April 30, 2020 Author Share Posted April 30, 2020 14 hours ago, CloseSource said: send me your patcket.h pack_info.h (serverside) and packet.h + gametype.h (clientside) This is the hidden content, please Sign In or Sign Up 7 1 1 2 Link to comment Share on other sites More sharing options...
Rewn 0 Posted May 2, 2020 Share Posted May 2, 2020 Missing SA in your locale_game example: BONUSE_NAME[TAB] Bonus name %s [TAB] SA Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted May 2, 2020 Author Share Posted May 2, 2020 2 hours ago, Rewn said: Missing SA in your locale_game example: BONUSE_NAME[TAB] Bonus name %s [TAB] SA Seriously? It is.... Link to comment Share on other sites More sharing options...
CloseSource 14 Posted May 2, 2020 Share Posted May 2, 2020 9 hours ago, bogdan1809 said: Seriously? It is.... that's was it? Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted May 2, 2020 Author Share Posted May 2, 2020 1 hour ago, CloseSource said: that's was it? No...i was ironic.... Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted May 3, 2020 Author Share Posted May 3, 2020 Nobody?? Link to comment Share on other sites More sharing options...
Rewn 0 Posted May 3, 2020 Share Posted May 3, 2020 On 5/2/2020 at 9:33 AM, bogdan1809 said: Seriously? It is.... Yes like this: TOOLTIP_APPLY_BONUS_NAME Bonus name: +%d%% SA Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted May 3, 2020 Author Share Posted May 3, 2020 1 hour ago, Rewn said: Yes like this: TOOLTIP_APPLY_BONUS_NAME Bonus name: +%d%% SA Already add them but it's still not working... Link to comment Share on other sites More sharing options...
Rewn 0 Posted May 3, 2020 Share Posted May 3, 2020 (edited) 1 minute ago, bogdan1809 said: Already add them but it's still not working... You have details info system?, if you have unequip all equiment and just equip one item, and check bonus value, and search bonus in the locale_game Edited May 3, 2020 by Rewn Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted May 3, 2020 Author Share Posted May 3, 2020 (edited) 1 hour ago, Rewn said: You have details info system?, if you have unequip all equiment and just equip one item, and check bonus value, and search bonus in the locale_game I just added "strong against metinstones bonus and bosses bonus" when I add them on the items with reinforce Item is everything working, when I add them from Item proto appear this error with "unknown type" on the items Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Honorable Member xP3NG3Rx 19660 Posted May 3, 2020 Honorable Member Share Posted May 3, 2020 The source of the problem is probably the item_proto.txt, the bonus in the applytype of the item named differently than the reader recognise it. Also do a check on the itemdata.h 1 Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted May 3, 2020 Author Share Posted May 3, 2020 (edited) 1 hour ago, xP3NG3Rx said: The source of the problem is probably the item_proto.txt, the bonus in the applytype of the item named differently than the reader recognise it. Also do a check on the itemdata.h Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Honorable Member xP3NG3Rx 19660 Posted May 3, 2020 Honorable Member Share Posted May 3, 2020 What about the item_proto? Dump_proto? How do they look like? Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted May 3, 2020 Author Share Posted May 3, 2020 (edited) 1 hour ago, xP3NG3Rx said: What about the item_proto? Dump_proto? How do they look like? Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
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