florinrevine 1 Posted July 26, 2014 Share Posted July 26, 2014 Hy, can someone give me functional root's for 40k please? I got this errors with mine: 0726 22:26:04493 :: File "game.py", line 961, in StartExchange 0726 22:26:04494 :: File "interfaceModule.py", line 680, in StartExchange 0726 22:26:04495 :: File "uiExchange.py", line 84, in OpenDialog Link to comment Share on other sites More sharing options...
florinrevine 1 Posted July 26, 2014 Author Share Posted July 26, 2014 Root nr2: 0726 22:51:04002 :: Traceback (most recent call last): 0726 22:51:04002 :: File "game.py", line 961, in StartExchange 0726 22:51:04003 :: File "interfaceModule.py", line 680, in StartExchange 0726 22:51:04004 :: File "uiExchange.py", line 84, in OpenDialog 0726 22:51:04005 :: TypeError 0726 22:51:04005 :: : 0726 22:51:04005 :: not enough arguments for format string 0726 22:51:04005 :: Link to comment Share on other sites More sharing options...
Denis 1474 Posted July 26, 2014 Share Posted July 26, 2014 Post the line 84 from uiexchange.py Link to comment Share on other sites More sharing options...
florinrevine 1 Posted July 27, 2014 Author Share Posted July 27, 2014 I installed my windows 2 minutes ago and I do not have now Notepad++ import player import exchange import net import locale import chat import item import ui import mouseModule import uiPickMoney import wndMgr ################################################################################################### ## Exchange class ExchangeDialog(ui.ScriptWindow): def __init__(self): ui.ScriptWindow.__init__(self) self.TitleName = 0 self.tooltipItem = 0 self.xStart = 0 self.yStart = 0 def __del__(self): ui.ScriptWindow.__del__(self) def LoadDialog(self): PythonScriptLoader = ui.PythonScriptLoader() PythonScriptLoader.LoadScriptFile(self, "UIScript/exchangedialog.py") ## Owner self.OwnerSlot = self.GetChild("Owner_Slot") self.OwnerSlot.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectOwnerEmptySlot)) self.OwnerSlot.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectOwnerItemSlot)) self.OwnerSlot.SetOverInItemEvent(ui.__mem_func__(self.OverInOwnerItem)) self.OwnerSlot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem)) self.OwnerMoney = self.GetChild("Owner_Money_Value") self.OwnerAcceptLight = self.GetChild("Owner_Accept_Light") self.OwnerAcceptLight.Disable() self.OwnerMoneyButton = self.GetChild("Owner_Money") self.OwnerMoneyButton.SetEvent(ui.__mem_func__(self.OpenPickMoneyDialog)) ## Target self.TargetSlot = self.GetChild("Target_Slot") self.TargetSlot.SetOverInItemEvent(ui.__mem_func__(self.OverInTargetItem)) self.TargetSlot.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem)) self.TargetMoney = self.GetChild("Target_Money_Value") self.TargetAcceptLight = self.GetChild("Target_Accept_Light") self.TargetAcceptLight.Disable() ## PickMoneyDialog dlgPickMoney = uiPickMoney.PickMoneyDialog() dlgPickMoney.LoadDialog() dlgPickMoney.SetAcceptEvent(ui.__mem_func__(self.OnPickMoney)) dlgPickMoney.SetTitleName(locale.EXCHANGE_MONEY) dlgPickMoney.SetMax(7) dlgPickMoney.Hide() self.dlgPickMoney = dlgPickMoney ## Button self.AcceptButton = self.GetChild("Owner_Accept_Button") self.AcceptButton.SetToggleDownEvent(ui.__mem_func__(self.AcceptExchange)) self.TitleName = self.GetChild("TitleName") self.GetChild("TitleBar").SetCloseEvent(net.SendExchangeExitPacket) def Destroy(self): print "---------------------------------------------------------------------------- DESTROY EXCHANGE" self.ClearDictionary() self.dlgPickMoney.Destroy() self.dlgPickMoney = 0 self.OwnerSlot = 0 self.OwnerMoney = 0 self.OwnerAcceptLight = 0 self.OwnerMoneyButton = 0 self.TargetSlot = 0 self.TargetMoney = 0 self.TargetAcceptLight = 0 self.TitleName = 0 self.AcceptButton = 0 self.tooltipItem = 0 def OpenDialog(self): self.TitleName.SetText(locale.EXCHANGE_TITLE % (exchange.GetNameFromTarget())) self.AcceptButton.Enable() self.AcceptButton.SetUp() self.Show() (self.xStart, self.yStart, z) = player.GetMainCharacterPosition() def CloseDialog(self): wndMgr.OnceIgnoreMouseLeftButtonUpEvent() if 0 != self.tooltipItem: self.tooltipItem.HideToolTip() self.dlgPickMoney.Close() self.Hide() def SetItemToolTip(self, tooltipItem): self.tooltipItem = tooltipItem def OpenPickMoneyDialog(self): if exchange.GetElkFromSelf() > 0: chat.AppendChat(chat.CHAT_TYPE_INFO, locale.EXCHANGE_CANT_EDIT_MONEY) return self.dlgPickMoney.Open(player.GetElk()) def OnPickMoney(self, money): net.SendExchangeElkAddPacket(money) def AcceptExchange(self): net.SendExchangeAcceptPacket() self.AcceptButton.Disable() def SelectOwnerEmptySlot(self, SlotIndex): if FALSE == mouseModule.mouseController.isAttached(): return if mouseModule.mouseController.IsAttachedMoney(): net.SendExchangeElkAddPacket(mouseModule.mouseController.GetAttachedMoneyAmount()) else: if player.SLOT_TYPE_INVENTORY == mouseModule.mouseController.GetAttachedType(): SrcSlotNumber = mouseModule.mouseController.GetAttachedSlotNumber() DstSlotNumber = SlotIndex itemID = player.GetItemIndex(SrcSlotNumber) item.SelectItem(itemID) if item.IsAntiFlag(item.ANTIFLAG_GIVE): chat.AppendChat(chat.CHAT_TYPE_INFO, locale.EXCHANGE_CANNOT_GIVE) mouseModule.mouseController.DeattachObject() return net.SendExchangeItemAddPacket(SrcSlotNumber, DstSlotNumber) mouseModule.mouseController.DeattachObject() def SelectOwnerItemSlot(self, SlotIndex): if player.ITEM_MONEY == mouseModule.mouseController.GetAttachedItemIndex(): money = mouseModule.mouseController.GetAttachedItemCount() net.SendExchangeElkAddPacket(money) def RefreshOwnerSlot(self): for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM): itemIndex = exchange.GetItemVnumFromSelf(i) itemCount = exchange.GetItemCountFromSelf(i) if 1 == itemCount: itemCount = 0 self.OwnerSlot.SetItemSlot(i, itemIndex, itemCount) self.OwnerSlot.RefreshSlot() def RefreshTargetSlot(self): for i in xrange(exchange.EXCHANGE_ITEM_MAX_NUM): itemIndex = exchange.GetItemVnumFromTarget(i) itemCount = exchange.GetItemCountFromTarget(i) if 1 == itemCount: itemCount = 0 self.TargetSlot.SetItemSlot(i, itemIndex, itemCount) self.TargetSlot.RefreshSlot() def Refresh(self): self.RefreshOwnerSlot() self.RefreshTargetSlot() self.OwnerMoney.SetText(str(exchange.GetElkFromSelf())) self.TargetMoney.SetText(str(exchange.GetElkFromTarget())) if TRUE == exchange.GetAcceptFromSelf(): self.OwnerAcceptLight.Down() else: self.AcceptButton.Enable() self.AcceptButton.SetUp() self.OwnerAcceptLight.SetUp() if TRUE == exchange.GetAcceptFromTarget(): self.TargetAcceptLight.Down() else: self.TargetAcceptLight.SetUp() def OverInOwnerItem(self, slotIndex): if 0 != self.tooltipItem: self.tooltipItem.SetExchangeOwnerItem(slotIndex) def OverInTargetItem(self, slotIndex): if 0 != self.tooltipItem: self.tooltipItem.SetExchangeTargetItem(slotIndex) def OverOutItem(self): if 0 != self.tooltipItem: self.tooltipItem.HideToolTip() def OnTop(self): self.tooltipItem.SetTop() def OnUpdate(self): USE_EXCHANGE_LIMIT_RANGE = 1000 (x, y, z) = player.GetMainCharacterPosition() if abs(x - self.xStart) > USE_EXCHANGE_LIMIT_RANGE or abs(y - self.yStart) > USE_EXCHANGE_LIMIT_RANGE: (self.xStart, self.yStart, z) = player.GetMainCharacterPosition() net.SendExchangeExitPacket() Link to comment Share on other sites More sharing options...
Silfro 11 Posted August 22, 2014 Share Posted August 22, 2014 How to fix: depack locale file and open locale_game.txt search for EXCHANGE_TITLE and change EXCHANGE_TITLE Mit %s (%d) handeln to EXCHANGE_TITLE Mit %s handeln 7 Link to comment Share on other sites More sharing options...
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