Asyldria 0 Posted April 4, 2020 Share Posted April 4, 2020 (edited) Hello m2dev. I have an issue with my files. This happens on every map and is a bug for some reason on my files. Every time I got decent movement speed on my horse for example and i try to run around some monster will show up when my character gets in sight range and some will take some time to load and then they refresh right next to my character. Normally it should refresh all theese monsters when they come into sight range. Does anyone have any ideas on what could cause this issue? im pretty sure its not a network problem my servers are running completly flawless except this one bug. At first i thought its a server connection issue but im pretty sure its not. Monster just wont load properly and it just feels like the server isnt catching up. Thanks for helping. Edited April 4, 2020 by Asyldria Link to comment Share on other sites More sharing options...
Asyldria 0 Posted April 4, 2020 Author Share Posted April 4, 2020 bump Link to comment Share on other sites More sharing options...
displayjokes 89 Posted April 4, 2020 Share Posted April 4, 2020 7 minutes ago, Asyldria said: bump Watchout for the bumping timers. Your problem could be in the mount/horse w/e you are riding on. The running animation should have the run animation like this: ScriptType MotionData MotionFileName "D:\ymir work\npc\bunny_mount\run.GR2" MotionDuration 1.066666 Accumulation 0.00 -1004.59 0.00 You can find the right values on the run animation. Open run animation with granny viewer and go to animation tab. There you will find the Duration. Right click and click on view in detail, then click to view substructure, and you will find the accumulation in granny_real32 Loop Translation, it should look like the one above. Hope it fixes the problem. It's all lies Link to comment Share on other sites More sharing options...
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