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New teleport door in the map


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Teleport Portals are special kind of NPCs.

 

To create one:

  1. Go to the coordinates you want the portal to warp to.
  2. Write /state and look for your coordinates. You should see 3 different types of coordinates (Global/Warp/Local Position), what you need is the Warp Position.RKZnYbn.png
  3. Make a mob that has type 0 and battle_type 3 in the mob_proto.
  4. His name and locale_name must be structured like this:

 

Quote

name_shown warp_x warp_y

 

Example:

 

Quote

Yayang_Area 4002 8995

 

 

If you don't want the portal to show any name (it will still work with the said coordinates) put a dot instead of the name_shown, like this:

Quote

. 4002 8995

 

Edited by Metin2 Dev
Core X - External 2 Internal

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

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Could you write that with a better English? Because I'm afraid I don't understand what you need.

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

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1 minute ago, joshi said:

Example: I would place the Bakra teleport next to the guard. Where can I set the teleport to stay there permanently.

Teleport location change other place.

Like any other NPC, you can set the Warp to be there permanently from locale/xxx/map/MAPNAME/npc.txt

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"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

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