Fr3zy94 59 Posted August 2, 2019 Share Posted August 2, 2019 Hi, so I worked for some time at a map, I had some problems with my PC and I re-install the windows. Now World Edit isn't taking the old stuff from property/c/01.Ľş, stuff with strange characters. Anyway that isn't really a problem for me, my problem is that a lot of the prb from a,b,c changed the index for that building... I can fix that but my question how was that happen? Because I cannot understand why some index will chance for no reason. And I don't want to spend 1-2 days every time index change... Link to comment Share on other sites More sharing options...
Premium Sandworks 123 Posted August 2, 2019 Premium Share Posted August 2, 2019 2 hours ago, Fr3zy94 said: Hi, so I worked for some time at a map, I had some problems with my PC and I re-install the windows. Now World Edit isn't taking the old stuff from property/c/01.Ľş, stuff with strange characters. Anyway that isn't really a problem for me, my problem is that a lot of the prb from a,b,c changed the index for that building... I can fix that but my question how was that happen? Because I cannot understand why some index will chance for no reason. And I don't want to spend 1-2 days every time index change... At first change the name of the shitty korean directiories since it is only causing problems and it is really not that important as the ID itself. At second I cannot even imagine what could've happened with your property IDs. I work with WE since it is out and I've never really had such a problem not even with the older versions. Maybe you just replaced it unwillingly without even knowing it? What version of WE do you use? 1 Link to comment Share on other sites More sharing options...
Fr3zy94 59 Posted August 2, 2019 Author Share Posted August 2, 2019 Acum 10 minute, Sandworks a spus: At first change the name of the shitty korean directiories since it is only causing problems and it is really not that important as the ID itself. At second I cannot even imagine what could've happened with your property IDs. I work with WE since it is out and I've never really had such a problem even with the older versions. Maybe you just replaced it unwillingly without even knowing it? What version of WE do you use? It seems that if a property cannot be found is just remove it. The index that I saw was only effects that weren't removed... Link to comment Share on other sites More sharing options...
Premium Sandworks 123 Posted August 2, 2019 Premium Share Posted August 2, 2019 3 minutes ago, Fr3zy94 said: It seems that if a property cannot be found is just remove it. The index that I saw was only effects that weren't removed... Well, you cannot remove anything that cannot be found because it obviously does not exist. xD Can you be more specific? It sounds kinda interesting. I wanna know what's behind that. Link to comment Share on other sites More sharing options...
Fr3zy94 59 Posted August 2, 2019 Author Share Posted August 2, 2019 I'm not really sure whassup but i put an AreaData.txt and with 26 object, and i re-load the map and now there are 25 Link to comment Share on other sites More sharing options...
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