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Hi. I have a problem and I don't know what causes it. 

Weapon and hair disapper from character, its title becomes green like npc's. I can't attack anything and game crashes when I change a weapon
0424-160853.jpg

Syserr
 

Spoiler

0424 16:07:24062 :: Hair number 5024 is not exist.
0424 16:07:41595 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0424 16:07:42008 :: CGraphicThingInstance::RegisterModelThing(iModelThing=1, pModelThing=d:\ymir work\item5\58629.gr2)

0424 16:07:42008 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=1, pModelThing=1, iSrcModel=0)

0424 16:07:42008 :: CGraphicThingInstance::AttachModelInstance(iDstModelInstance=0, c_szBoneName=equip_right, iSrcModelInstance=1)
0424 16:07:42008 :: CGraphicThingInstance::SetMaterialData(ePart(1)<uPartCount(1)) - ePart OUT OF RANGE
0424 16:07:42008 :: CGraphicThingInstance::RegisterModelThing(iModelThing=3, pModelThing=d:\ymir work\item5\58629.gr2)

0424 16:07:42008 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=3, pModelThing=3, iSrcModel=0)

0424 16:07:42008 :: CGraphicThingInstance::AttachModelInstance(iDstModelInstance=0, c_szBoneName=equip_left, iSrcModelInstance=3)
0424 16:07:42008 :: CGraphicThingInstance::SetMaterialData(ePart(3)<uPartCount(1)) - ePart OUT OF RANGE

If I use debug binary it sends me to EterGrnLib/Model.cpp 17th line which is 
 

assert(CheckMeshIndex(iMesh));

Help me please :(

Edited by Metin2 Dev
Core X - External 2 Internal
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https://metin2.dev/topic/21114-pc-becomes-npc/
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