Dexam™ 126 Posted June 20, 2014 Share Posted June 20, 2014 Hey, i just wanted to ask if somebody can change the granny.dll, so that the engine can load animations from an objekt. also its not longer possible to add a alpha channel to objekts (just armors, npcs...) maybe someone can handle this problem, it would be great. sry for my bad english kind regards, Dexam™ €: in older version its still possible, so maybe you can look at the source of the old sdk. but i´m not a scripter so.. Link to comment Share on other sites More sharing options...
Dexam™ 126 Posted June 24, 2014 Author Share Posted June 24, 2014 nobody can help? Link to comment Share on other sites More sharing options...
Honorable Member .plechito' 7720 Posted June 24, 2014 Honorable Member Share Posted June 24, 2014 I have the same problem, but i don't know if it's in granny. The last version of BIN file where animation objects work was 2089.. Newer version nothing... Link to comment Share on other sites More sharing options...
Dexam™ 126 Posted June 24, 2014 Author Share Posted June 24, 2014 well, the 2.9 weditor isn´t loading animations or alpha channel, the worldeditor with 2.4v is loading everything.. Link to comment Share on other sites More sharing options...
Honorable Member .plechito' 7720 Posted June 24, 2014 Honorable Member Share Posted June 24, 2014 Yeah world editor yeah, but ingame isn't only problem granny i think Link to comment Share on other sites More sharing options...
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